ItGirlDyke
Bio
Just some it who loves video games and taking about them!
Just some it who loves video games and taking about them!
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Favorite Games
017
Total Games Played
000
Played in 2024
000
Games Backloggd
Recently Reviewed See More
An incredible first person shooter. It's focus on speed and precision makes it addicting to play and try your best to shave milliseconds off of your time and find better routes through these intricate levels.
The aesthetics are so lovely, the ultra clean presentation of the environments makes the demons and cards you collect stand out very clearly and give the heaven you fight through an almost sterile quality. The music is also incredible, just good beats to keep you going at a good pace.
It's one of the few games I ever decided to do speedruns in, and that's a genuine accomplishment for a game to do that for me. It just vibes perfectly with my brain.
The characters and story are nice and good motivation to push you forward, but nothing to write home about.
The only complaints I really have is that the gyro implementation on switch is a bit buggy and could use some work, but it was good enough for me to be able to playthrough to the end and get in the top 10 on most of the leaderboards when it first came out.
The aesthetics are so lovely, the ultra clean presentation of the environments makes the demons and cards you collect stand out very clearly and give the heaven you fight through an almost sterile quality. The music is also incredible, just good beats to keep you going at a good pace.
It's one of the few games I ever decided to do speedruns in, and that's a genuine accomplishment for a game to do that for me. It just vibes perfectly with my brain.
The characters and story are nice and good motivation to push you forward, but nothing to write home about.
The only complaints I really have is that the gyro implementation on switch is a bit buggy and could use some work, but it was good enough for me to be able to playthrough to the end and get in the top 10 on most of the leaderboards when it first came out.
I don't own a ps4, so when I had a roommate that did have one, I would play bloodborne while they slept and I ended up beating the game 3 times and getting the platinum trophy. We only lived together for 2 months.
This game is incredible. It has an incredible, beautiful world to explore, fantastic mechanics, and a deeply unsettling story. I don't really know what I can say about this game that hasn't been said by so many others hundreds of times before, but I'll just give my thoughts on it because it is one of my favorite games ever.
The world is so lovingly put together. The beauty and intricacy of this worlds architecture while being genuinely disgusting and disturbing is so incredible. With the further you go making this contrast all the more apparent, more beautiful and disturbing at the same time as you keep going. The game itself has probably one of the best uses of chromatic aberration I've seen in a game.
The visceral nature of the combat and enemies is so satisfying to learn to master. Enemies fly at you, into you, forcing you to fight just as ferociously, moving around them rather than away. Combined with the getting health back mechanic makes fighting feel like a fight for your life. Until you master the game, then it feels like you are truly hunting these enemies in as cold and calculated of a way as this game could make you feel.
The story is bonkers, and a lot to wrap your head around, but that's the point. The cosmic horror of the games horror makes it feel like your unlocking the secrets of the world. So many seemingly weird things start to make sense the more knowledge you gain.
This game is incredible, truly
This game is incredible. It has an incredible, beautiful world to explore, fantastic mechanics, and a deeply unsettling story. I don't really know what I can say about this game that hasn't been said by so many others hundreds of times before, but I'll just give my thoughts on it because it is one of my favorite games ever.
The world is so lovingly put together. The beauty and intricacy of this worlds architecture while being genuinely disgusting and disturbing is so incredible. With the further you go making this contrast all the more apparent, more beautiful and disturbing at the same time as you keep going. The game itself has probably one of the best uses of chromatic aberration I've seen in a game.
The visceral nature of the combat and enemies is so satisfying to learn to master. Enemies fly at you, into you, forcing you to fight just as ferociously, moving around them rather than away. Combined with the getting health back mechanic makes fighting feel like a fight for your life. Until you master the game, then it feels like you are truly hunting these enemies in as cold and calculated of a way as this game could make you feel.
The story is bonkers, and a lot to wrap your head around, but that's the point. The cosmic horror of the games horror makes it feel like your unlocking the secrets of the world. So many seemingly weird things start to make sense the more knowledge you gain.
This game is incredible, truly
I think the linear and distinctly separate levels make this game have both the most diverse and most solid level design in the series. Each world feels very distinct and have their own vibe in terms of enemy and level design. Worlds like the tower of Latria and valley of defilement stick in my mind even nearly decade after having played this game for the first time. There are some duds like the mine's second level, but all and all this game has some very good levels
The world itself has a very ethereal dreamlike vibe in the bloomy lighting, blurry depth of field, and very strange music. I know a lot of people view these games as challenge first, but I think the experience of going through the world is what keeps this one fresh in my mind. I don't ever really care about the best stats or weapons insofar as it gets me through the game.
The main issue I have is with the item burden system, it just feels needless, but it does make you talk to stockpile Thomas and forces you to only take what you need when you go out, so it doesn't bother me too bad.
The world itself has a very ethereal dreamlike vibe in the bloomy lighting, blurry depth of field, and very strange music. I know a lot of people view these games as challenge first, but I think the experience of going through the world is what keeps this one fresh in my mind. I don't ever really care about the best stats or weapons insofar as it gets me through the game.
The main issue I have is with the item burden system, it just feels needless, but it does make you talk to stockpile Thomas and forces you to only take what you need when you go out, so it doesn't bother me too bad.