Maybe I should have started with The Dark Project...

In my journey of going through the stealth titans that isn't MGS or Tenchu, this felt more like a stealth sim out of the genre in 1998.

The way levels are laid out remind me a lot of Tenchu as in: go where ever when ever you can if you know the levels enough. I'd say Thief is even more open ended compare to Tenchu 1. You can lose yourself pretty easily for most levels. Can I just say, more stealth games need pickpocketing?

Of course, there's some pretty crappy levels, some added by Gold. Seriously, you just got done with a good couple of come & go missions then BOOM you get shit like Down In The Bonehoard and Thieves' Guild. But the good outweigh the bad easily. Though, the game didn't really need more levels added with Gold.

Other criticisms parallel my Tenchu 1 ones which is basically: "stealth good, combat bad" which isn't as bad in Thief 1 cuz there aren't bosses to force the bad combat down your throat every level.

Pretty good! Just needs more thieving in my Thief.

Reviewed on Jul 01, 2022


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