It took me 45 hours to complete 'The Great Ace Attorney 2: Resolve' and I'm afraid that is far too long to expect a player to stay maximally engaged. That said, I did find 'Resolve' remarkable for turning the previous game 'Adventures' into a incomplete prologue to the real story of this series. I finished 'Adventures' feeling like the loose ends were tied up. Boy, was I wrong. If you leave the series after 'Adventures,' you truly do not understand these characters and how they relate to one another and the world around them. If nothing else, 'Resolve' is eye opening.

Although there are the typical five chapters in this game, there are only four cases, one of which is a quick throwaway. The final two chapters cover a single case and let me tell you, that one case alone is longer than some entire 'Ace Attorney' games. I was most interested in this game when the scope was small and the characters colorful, as was certainly true of the case that connected the world's fair to science (fiction) experiments to a gruesome wax museum. Less successful were the resolutions to the series's largest scale, globe-spanning mysteries.

I would play more games in this setting and with Ryunosuke as the lead, but I'm hoping for Phoenix Wright (and Apollo, Trucy, Athena, Miles, Pearl, etc.) to return in the inevitable next 'Ace Attorney' installment.

Reviewed on Apr 03, 2023


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