Chrono Trigger is extraordinary in many ways. The Millennium Fair ranks as the greatest initial location of any RPG, serving as an organic tutorial, a location where your actions will be judged later on in court (a groundbreaking idea), and a damn fun place to visit in general. The soundtrack by Mitsuda and Uematsu — a masterpiece by itself — stirs every emotion in the book with a grandness that transcends the efforts of so many fully orchestrated tracks we hear today. The turn-based combat is tight and fast-paced, with a combo system that hasn't been topped. And the plot is full of colorful characters and brilliant twists, including the death of the protagonist and the shocking conversion of a devilish villain.

At the same time, people overrate Chrono Trigger when they call it the greatest SNES RPG or, worse, the best RPG ever. Too many little flaws for either claim to be true: the overworld graphics are tiny and dull; certain sound effects, like that hoarse creature roar, are comically overused; some techniques are useless and visually embarrassing (see Ayla's Dino Tail); the endings are as underwhelming as they are plentiful; and that bike mini game is insultingly atrocious with its contrived place switching. Final Fantasy VI, Illusion of Gaia, Super Mario RPG, Earthbound, and Secret of Evermore are more consistent than Trigger, yet Trigger gets most of the glory. We need to rewrite the RPG history book when it comes to this injustice, despite Trigger's obvious greatness.

Reviewed on Sep 22, 2022


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