The original Sonic Blast Man for arcades had this bizarre cabinet with some boxing gloves and a padded target that would pop up at certain times, but the cabinets were recalled because people somehow kept hurting the shit out of themselves on it. They paid a 50k dollar fine for this. Incredibly goofy story.

The home console port, made some time before this took place, retains the original gameplay in some form in its bonus stages. The rest of the game is padded out as a Final Fight style beatemup. It's alright, I suppose. The presentation is probably the biggest point of interest here. In the 4th console generation, big moving sprites were all the rage, and it certainly delivers good looking ones here despite the occasional lag. The music is pretty good too, stage 2's theme kind of reminds me of Carson City's theme in Wild Guns.

It has some minor but noteworthy issues, however. Despite being only five stages, it clocks in at like an hour long. The enemies also start to get pretty tanky and cause lag later on. Sonic Blast Man himself is also really slow despite his name and cannot even run. The ability to do so along with some trimming down and polishing would help this one a good amount, though the end result is still pretty decent.

Reviewed on Jan 30, 2023


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