One of those types of games where I feel like I've seen everything the game has to offer mechanic wise only a few levels in. I don't care for the story and so far that looks like the only thing pushing me through to complete it
Played as Emily on Medium difficulty to see how she would differ from Corvo in 1 but she has the teleport move too which is fundamentally the same as Corvo's powers in 1 (and when you pick him in this game too I assume).
Gameplay loop is samey, climb up somewhere high. Jump down and knock the guy who's in your way. Teleporting makes it a lot easier but there is a mode they offer to not use it. I didn't go for that this playthrough because I wanted to see what the game had to offer. Honestly, none of the powers were too unique compared to what I remember from Dishonered 1.
Maybe Corvo has new powers or something. Not sure if I'll check any time soon.
Maybe this is the fault for playing on normal difficulty but the AI for the guards is also dumb as bricks. They'll walk by any knocked out guards and not bat an eye. I never even bothered hiding them because of it. Not sure if it was genuinely glitched but with how many times it happened I figured it must be because of the difficulty.
Combat is uninteresting and the only real "challenge" is from trying to get up close to enemies to deal with them.
Not sure if it's a good mechanic if I have to nerf myself to give myself a challenge, it's some Pokemon Nuzlock shit.

Reviewed on Mar 14, 2023


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