Completed in 7 hours and 17 minutes on "Bring 'em on!" difficulty. Ultimately not as good as The New Order or Old Blood but still a solid entry in the series. Some highlights were meeting your dad and auditioning for Hitler.

This review contains spoilers

Completed in 3 hours 27 minutes on Normal difficulty. Just as good as the first one. Love the surprise nazi zombies at the end. Totally unexpected. Level design was also top tier. Proper Where Eagles Dare vibes on the first few chapters.

Completed with rank D on Fergus' timeline. Not sure about completion time as Xbox didn't seem to log it.

Completed the main story in 14 hours and 24 minutes with a mix of side quests and DLC's. Went back to this thinking I may have not played it as much as I thought but I definitely have. Just miss this clunky dull Fallout era tbh. Waiting for the next gen upgrade to return to Fallout 4.

Played this one coop with TH3 Bouchey. Completed the main quest in 24 hours 46 minutes with a mix of general exploration and side quests. This is one of the best looking games I've seen in a while. Story is a bit simple and at times lacks depth but I really appreciate the world design and fun gameplay with a massive plus that it's coop and we don't get that often in gaming anymore. If you love Avatar do not sleep on this one, grab a friend and get stuck in.

Might even continue to 100% it and if there is ever story DLC I would definitely consider.

Completed all 5 campaigns on Intermediate difficulty in 34 hours 3 minutes. Can't believe I've never played AOE being a fan of strategy games. Hoping to go back and play 2 and 3 next.

Love the cutscenes and narration of all the battles. Definitely a learning curve from playing games like BFME and Halo Wars where alot of the materials fetching is done for you. Run pretty well on Series X had a few crashes and errors where the game refused to save but just spam delete autosaves and you'll be fine.

Playthrough finished in 8 hours 26 minutes. 54.43% of the game complete.

What a classic. Bully and The Warriors are top tier Rockstar for me. Had such a great time playing this again, it run perfectly on the steam deck aswell.

Completed on Standard difficulty in 2 hours 35 minutes.

Pro's
-Fun combat
-Good multiplayer

Con's
-Terrible, uninspired story
-Poor level design
-Anticlimatic ending
-Changed nearly everything so it didn't feel like Halo anymore
(& much more)

Cba for a well thought our review this game doesn't deserve that kind of energy. Played Halo for over 15 years and this literally buried my interest in the franchise for a good 7 years. Only now I returned to complete because I am a die hard Halo fan but frankly this really isn't it. Doubt we'll ever see Halo great again but all good things come to an end I suppose.

Playthrough finished in 4 hours 15 minutes achieving B rank on standard difficulty.

DLC of the year. What did we do to deserve Capcom.

After my 3 hours playing Party Animals drop kicking your pals off the map and boomerangin headtops still hasn't got old.

Iceberg stage brings back great memories of Polar Panic on Crash Bash PS1.

Playthrough completed in 21 hours and 12 minutes on Normal difficulty. Bit slow from the beginning but picked up towards the end. Loved the unexpected twist. Combat, movement and perks feel improved however the world and story hit better with the first game. Just felt like it lacked some of the magic the first one had. Still great. Although my Star Wars interest is in rapid decline since the Disney content machine has been in full acceleration so it could be that.

(This review is purely for first impressions having completed exclusively the MAIN MISSIONS ONLY)

Completed the main quest in 12 hours and 34 minutes on Normal difficulty.

Man where do I start, the game has the worst story of all Bethesda RPG's, the characters, cities and villains are forgettable. Nothing feels ICONIC whereas in Fallout they create a whole feeling. (Brands, interesting/well designed factions, engaging NPC's and enemies) There's barely any reoccuring enemies when playing the main quest. It's pirates, robots or Starborn. It feels BLAND.

It took me 5 hours to get (sort of?) hooked into the main story which seems far too long. It's why this game is getting review bombed because you shouldnt have to play 5 hours of a Bethesda RPG to get intrigued. Peoples attention span isn't taking them that far in I'm guessing. Half of this issue is the lifeless and boring intro, terrible, when compared to Fallout 3 or Skyrims introduction to the world.

The fast travel system feels overcomplicated and cluttered. Difficult to navigate more often than not and cutscenes that aren't skippable make this a true slug to the exploring aspect.

Now that some of the bad is out of the way the 1000 planets is just incredible for size and detail. Which from what I've heard from friends, does bring a more engaging experience to Starfield. (Yet to explore more side missions)

The combat and movement is better than ever, jump packs make fight sequences and foot travel fun and faster paced.

BUGS. I've come across ZERO bugs which is mindblowing especially for a day one Bethesda release. Had the game crash a few times that's about it.

So far its okay. I need to sink in more hours to give a proper review and I think most should do the same before commenting on such a huge game. I'm impressed they've accomplished something this ambitious although personally for me they should be focusing on the next Elder Scrolls or Fallout as they just do it for me.

A note to devs these days. Quality over quantity. There's been dozens of games that follow the same trend lately. AC Valhalla, Halo Infinite, Cyberpunk, Hogwarts Legacy and more all have huge worlds that tend to be so overwhelming, an often challenge to get immersed into the story due to the sheer scale. I'm missing levels more than ever. Not everything needs to be open world. Most gamers in their 20s 30s 40s DO NOT have time to peel back the layers of these games.

Hope to return to give this another more in depth review later. For now 3/5 seems completely fair.

Co-op Playthrough finished in 6 hours 30 minutes with JJ D00M. (Minus failed missions time).

Another great addition to the Halo Wars games, can't decide if I prefer 1 or 2. Across the board the level design was either terrible or perfect and no inbetween. More units/buildings/interactive spots on the map but the graphics seemed a bit more cartooney for this one and also didn't feel AS HALO as the original Wars game. Cutscenes went hard.

Played all DLC. Was cool to play as Atriox and also firefight is a no brainer for strategy. Would've loved a mode like that on BFME.

Co-op Playthrough finished in 7 hours 8 minutes with JJ D00M.
Still holds up and is really well optimised for a console strategy game. Level diversity is great, some small bugs that consist throughout the campaign but nothing that ruins the game as a whole.

I'd play a Halo Wars 3?!
ALL UNITS