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Personal Ratings
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5★

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1 Years of Service

Being part of the Backloggd community for 1 year

N00b

Played 100+ games

Favorite Games

VA-11 Hall-A: Cyberpunk Bartender Action
VA-11 Hall-A: Cyberpunk Bartender Action
The Legend of Zelda: Oracle of Ages
The Legend of Zelda: Oracle of Ages
Portal 2
Portal 2
Fire Emblem: Three Houses
Fire Emblem: Three Houses
Outer Wilds
Outer Wilds

124

Total Games Played

003

Played in 2024

047

Games Backloggd


Recently Played See More

Journey
Journey

Feb 05

Ghost Trick: Phantom Detective
Ghost Trick: Phantom Detective

Jan 21

The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Tears of the Kingdom

Jan 03

Ghostrunner
Ghostrunner

Oct 29

The Legend of Zelda: Breath of the Wild - Expansion Pass
The Legend of Zelda: Breath of the Wild - Expansion Pass

Apr 20

Recently Reviewed See More

This game marked a before and after in the media, and no doubt why. It's amazing how it makes you connect emotionally to the player character and to the environment in such a short amount of time. It's a triumph in everything that it aspires to be.

What a charming hidden gem. Its peculiar, well-constructed story and characters offer a wild ride from beginning to end. It has a very characteristic humor, always present to alleviate what are actually pretty dark and mature themes.

The gameplay is also very unique, but it is probably where the game falls a bit short. In the final third, the lack of new mechanics make it start to feel a bit repetitive, and all the puzzles could gain from being less straightforward.

Even then, this is still a fantastic game. If you're remotely interested, give it a try.

PS: I know there's a Switch version, but I do think that the animations of the original leave a bigger impression and that the remake simplifies them too much. Apart from a couple of new scenes, there are no other major changes, so I would recommend the DS version.

In spite of how much I loved Breath of the Wild, Tears of the Kingdom ended up being quite a disappointment for me. The new mechanics sure are impressive and add a lot of depth to the gameplay, but I'm not the biggest fan of this type of DIY gameplay. I wasn't really interested on building the gigantic robots and contraptions that I was seeing online, and the new toys quickly became old. But hey! It's Zelda, right? There's much more to it than just the main mechanics!

Well, maybe not so much.

For starters, I was really hyped to explore the depths and the sky, but both quickly started to feel empty and repetitive. I love the atmosphere of the depths, but I just can't look forward to spend more time mining and walking around trees and mines that look exactly the same to the ones I've being seeing for hours and hours. Same with the sky: while I love the three or four islands that actually have special content in them (like the diving challenges, which I found particularly fun), the rest are just copy-pastes that end up feeling like a drag. Even getting from one to another starts to lose its joy once you find a system that works for you and realize that there's no variation in how you approach the "challenge".

The world is just as nice as it was in Breath of the Wild, but I couldn't help but think how weird it is for the game to try to sell a mysterious, gloomy tone with its story and, at the same time, be more goofy than ever. The new mechanics encourage you to continously try new stuff and be as creative as you can, which brings a light-hearted tone that doesn't fit well at all with the problems that Hyrule is actually facing.

Ok, but what about the changes that everyone was asking for? For example, we have temples back! Yeah! Fantastic! Now can I ask for some temples that can't be cheesed and provide a more varied goal than "go to the 4 points that appear on your map"? Extra points if they last more than 15 minutes (I'm looking at you, water temple).

I know that I sound extremely critic with the game, but I don't want to soften my problems with it. I will praise and love Breath of the Wild forever, but it's not perfect and there are clear improvements in Tears of the Kingdom. The story is now much more fleshed out (ignoring the disaster of how you can find the tears out of order) and there are many QoL features that add a lot to the experience. But Tears of the Kingdom has too many incoherence problems to overlook, too many issues that seem a rushed decision due to the vast amount of time that must have been dedicated to polishing mechanics. Mechanics that, sadly, are not so satisfying to some of the players.