Star Fox Zero is a game that many will say is horrible due to the control scheme. While I can agree that the controls take some getting used to, I think the game has some great ideas and very fun set pieces.

The game is pretty short, similar to 64 in that way. I finished all of the side missions and alternate paths as well, some of them were pretty fun, but most weren't that amazing as the side paths in this game don't usually lead to other planets just small missions. Two of the side missions are literally the same missions but with different vehicles.

Speaking of different vehicles, you control three vehicles throughout the adventure, and most of them are fun, other than the Gyrojet. The "returning" Walker mode on the arwing is a nice touch, as a callback to Star Fox 2. I thought the controls for these vehicles were pretty good, though the separate aiming and movement does take some getting used to as well as having to focus on both screens at once.

I think the music and graphics are very nice as well, with nice renditions of classic SF tunes and the game looks like how I imagined 64 looked as a kid. The re-playability is also very nice with each main mission having 5 medals to collect, and these unlock extra training missions.

All in all, Star Fox Zero is worth a play-though, if you can get used to the control scheme. It has some nice music, graphics, and mostly fun levels / bosses.

Reviewed on Sep 19, 2021


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