Bio
Writer, Podcaster, and Twitch Affiliate. Just a trash bag from Arizona. Queer and Trans. Icon by @citruslucy (She/Her)
Writer, Podcaster, and Twitch Affiliate. Just a trash bag from Arizona. Queer and Trans. Icon by @citruslucy (She/Her)
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
On Schedule
Journaled games once a day for a week straight
GOTY '22
Participated in the 2022 Game of the Year Event
Gone Gold
Received 5+ likes on a review while featured on the front page
Roadtrip
Voted for at least 3 features on the roadmap
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
3 Years of Service
Being part of the Backloggd community for 3 years
N00b
Played 100+ games
Favorite Games
218
Total Games Played
001
Played in 2024
1590
Games Backloggd
Recently Played See More
Recently Reviewed See More
A kinda boring, throwback campaign that feels amazing. The feel of the Halo Infinite campaign, with the boost and grappling hook, has a speed similar to Doom. It just feels so fast and fun. Everything else about the campaign is either mid or just bad. The story gives up on the threads of Halo 5 and just promises more mystery without a payoff. The open world is big but boring. The corridor levels are often copy-and-pasted. It's a bummer.
The multiplayer is fun.
The multiplayer is fun.
POSITIVE:
- The blending of live action scenes and in-game visuals look amazing.
- The game's horror vibes are immaculate; I was stressed out by everything
- They copy pasted Resident Evil 2 Remake and added some Remedy weirdness. It's awesome.
ISSUES
- It made my 3070 weep, getting 75 fps on Medium consistently was a challenge
- Character movement can feel a little weird, I got stuck on geometry
- Saga's characterization feels all over the place, from a worried mom to a stoic David Lynch character.
I was a sucker for the two previous Alan Wake games. The stories about troubled writers felt tailor-made for my college interests. But, I felt like the game play was weak and the characters were not super interesting. I couldn't recommend the game to others without caveats. Alan Wake II doesn't need caveats; it's a strong third-person survival horror game with some of the best story presentation I've ever seen in a game.
The FMV and gameplay combination seen in Control and Quantum Break are shades of what Alan Wake II does with storytelling. At this point, nearly everyone has seen the musical number in the game. That isn't even the best part of it. There is so much in this game that I haven't seen elsewhere. People who have liked any of Remedy's previous games owe it to themselves to give Alan Wake II a shot.
- The blending of live action scenes and in-game visuals look amazing.
- The game's horror vibes are immaculate; I was stressed out by everything
- They copy pasted Resident Evil 2 Remake and added some Remedy weirdness. It's awesome.
ISSUES
- It made my 3070 weep, getting 75 fps on Medium consistently was a challenge
- Character movement can feel a little weird, I got stuck on geometry
- Saga's characterization feels all over the place, from a worried mom to a stoic David Lynch character.
I was a sucker for the two previous Alan Wake games. The stories about troubled writers felt tailor-made for my college interests. But, I felt like the game play was weak and the characters were not super interesting. I couldn't recommend the game to others without caveats. Alan Wake II doesn't need caveats; it's a strong third-person survival horror game with some of the best story presentation I've ever seen in a game.
The FMV and gameplay combination seen in Control and Quantum Break are shades of what Alan Wake II does with storytelling. At this point, nearly everyone has seen the musical number in the game. That isn't even the best part of it. There is so much in this game that I haven't seen elsewhere. People who have liked any of Remedy's previous games owe it to themselves to give Alan Wake II a shot.
What a success story, parts of the game are still clunky as hell but the game achieved it's goals and more. It is still hard for me to believe that they added multiplayer, multiple vehicle types, in-depth base building and more.