MBCastro
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I think the puzzle genre doesn't work as well as shmups for the "learn through repetition" design philosophy of System Erasure.
I felt that some of the overarching puzzles were really obtuse, some were bad and some were really good. Definitely had to resort to walkthroughs, but still, I think the game delivers a lot even in the most basic playthrough.
I felt that some of the overarching puzzles were really obtuse, some were bad and some were really good. Definitely had to resort to walkthroughs, but still, I think the game delivers a lot even in the most basic playthrough.
Button prompts to pick up health and ammo completely break the flow of the game. The original Wolfenstein figured this out in 92.
Some really good character movement/gameplay, but not so good in everything else.