Bio
Plays a lot of games, babbles endlessly about them. Loves RPGs.
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Clearin your Calendar

Journaled games at least 15 days a month over a year

Well Written

Gained 10+ likes on a single review

Donor

Liked 50+ reviews / lists

Gamer

Played 250+ games

Loved

Gained 100+ total review likes

GOTY '22

Participated in the 2022 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

N00b

Played 100+ games

Shreked

Found the secret ogre page

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

On Schedule

Journaled games once a day for a week straight

Liked

Gained 10+ total review likes

GOTY '21

Participated in the 2021 Game of the Year Event

Favorite Games

Garou: Mark of the Wolves
Garou: Mark of the Wolves
The Legend of Heroes: Trails From Zero
The Legend of Heroes: Trails From Zero
NieR Replicant ver.1.22474487139...
NieR Replicant ver.1.22474487139...
Pikmin
Pikmin
Hi-Fi Rush
Hi-Fi Rush

382

Total Games Played

025

Played in 2024

005

Games Backloggd


Recently Played See More

Halo 3: ODST
Halo 3: ODST

Apr 19

Final Fantasy XVI: The Rising Tide
Final Fantasy XVI: The Rising Tide

Apr 19

Helldivers 2
Helldivers 2

Apr 18

Final Fantasy VII Rebirth
Final Fantasy VII Rebirth

Apr 17

Yellow Taxi Goes Vroom
Yellow Taxi Goes Vroom

Apr 09

Recently Reviewed See More

Feeling pretty conflicted on this since The Rising Tide was positioned as the more significant DLC package of the two in the season pass, but it ends up being more like two Echoes of the Fallens in a trenchcoat.

This DLC has almost exactly the same structure as its predecessor down to the same number of major bosses (I don't count the Egi since it's recurring and is more a glorified ability tutorial) but stretched out to maybe twice the runtime. It also includes a handful of new sidequests that really do nothing but pad out its length and unlock features you already have in the main game. Gameplay-wise the new options are a good enough time, but everything else around it I found pretty uninspired, aside from the yet again best-in-class difficult boss fights. Other than that... Tonberries were cool, I guess? I was also somewhat disappointed that the proportion of interesting gameplay-altering accessories seemed lesser than Echoes.

While the story here is a little better and more pertinent to the main plotline than its predecessor, I still found it mostly pretty uninteresting give or take a couple small high points, and the ending really feels like they ran out of budget or time as the characters basically turn to the camera and say "this is why we're not doing this obvious thing" and then you randomly get granted a new ability that feels meant for when you would have possibly done that thing. I dunno!

Just... Man. I really do wish I liked it more. My heart says go lower but at worst its about at the same level as Echoes so... There it is.

I'm left mixed on this one. It has some cool concepts and aesthetics, finally some interesting accessories, more much needed party banter, and is host to a couple of the better (maybe even best?) boss fights in the game, but everything inbetween is pretty tepid and forgettable. This DLC screams "bonus" rather than another proper paid chunk of FFXVI. The story is conceptually cool, but it feels so far removed from the rest of the game and bereft of any stakes I may as well have forgotten it immediately after playing.

finally they put lost planet 2 back on steam