Bio

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Personal Ratings
1★
5★

Badges


Adored

Gained 300+ total review likes

Gone Gold

Received 5+ likes on a review while featured on the front page

Pinged

Mentioned by another user

Well Written

Gained 10+ likes on a single review

Shreked

Found the secret ogre page

Loved

Gained 100+ total review likes

Gamer

Played 250+ games

Donor

Liked 50+ reviews / lists

Popular

Gained 15+ followers

2 Years of Service

Being part of the Backloggd community for 2 years

Best Friends

Become mutual friends with at least 3 others

GOTY '21

Participated in the 2021 Game of the Year Event

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Noticed

Gained 3+ followers

Favorite Games

Resident Evil 4
Resident Evil 4
Brothers: A Tale of Two Sons
Brothers: A Tale of Two Sons
Metroid Prime
Metroid Prime
Portal 2
Portal 2
Night in the Woods
Night in the Woods

357

Total Games Played

030

Played in 2023

078

Games Backloggd


Recently Played See More

Somerville
Somerville

May 28

Discolored
Discolored

May 22

Killer7
Killer7

May 21

Rollerdrome
Rollerdrome

May 21

Road 96
Road 96

May 15

Recently Reviewed See More

Despite heavily trading on having its development led by ex-Playdead staff, Somerville a significant downgrade from Inside in about every possible way (poor optimization, some unnecessarily confusing level design, a story with interesting ideas that fails to stick the landing); still, its puzzles and set pieces are solid enough that it’s worth playing for fans of short, very linear cinematic action-adventure games, especially while it’s on Game Pass.
(I can’t really call this a “cinematic platformer” when there’s no jumping, though its linearity and cinematic pacing make that subgenre the closest point of comparison.)

Solid little first-person point-and-click adventure game themed around restoring color to a black-and-white world. Inventory puzzles can get a bit obtuse or pixel-hunty for my taste, but there's a decent hint system and it's a nice, short one-sitting play.

I'm sorry, everyone, I really tried to get into this one, but I just couldn't get past the bizarre control scheme, poorly explained mechanics, questionable checkpointing, and infrequent save points. The art direction and weird atmosphere are great and I have no doubt that this could be a much better game with some QOL tweaks and accessibility settings, but as is, I'd much rather watch a playthrough or a YouTube analysis video than attempt to play this again.