Master_Aco
Bio
I enjoy playing videogames when I have the time and also share the experience with friends and acquaintances through streaming. I like watching different kind of shows and reading manga from time to time. Currently watching Better Call Soul and reading Spy x Family.
I enjoy playing videogames when I have the time and also share the experience with friends and acquaintances through streaming. I like watching different kind of shows and reading manga from time to time. Currently watching Better Call Soul and reading Spy x Family.
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Favorite Games
031
Total Games Played
000
Played in 2024
029
Games Backloggd
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The story is not out of the ordinary, I mean okay, in the end you put things together and that's fine, and the game itself was fun because you had to be careful and you had to learn the enemies... but there were instances in which it was no longer a matter of having to be more agile or parrying or covering yourself better, it was more about the game tosssing enemies expecting that, that alone, could be treated as making the scenario harder...
When I was a kid, i remember playing Final Fantasy 4 and Final Fantasy 6 without any knowledge on what to do or how the game was supposed to play (turn based RPGS). Neither my english was so good at the time but, kinda got the ropes of what was going on based on what events that went through the game. I didn't completed them and just, left that in the past.
Now at 25 years old, I was interested on Final Fantasy 9 just because of one track that I heard one time on a video that right now I can't remember and, I am really glad I picked up Final Fantasy 9.
Waiting for your bar to allow you to attack reminded me to the classic that it was Chronno Trigger and while in some instances it got me sighting because of my party members dying because I was not more stronger than the other enemy on some times, I have really been liking what the game has thrown to me.
Each of the characters starts believing or behaving in a certain manner and after events that the party members go through, the mentality and behaviour changes in a more reflective way in each of their cases(with Quina is debatable in some sort in my opinion), and I really enjoyed how each character surpassed the struggle that they personally had.
Music didn't had me angry nor bored at any time.
Gaining abilities through your weapons is a curious thing, I mean...one would expect to gain abilities by leveling up only and while that isn't an issue, nor gaining the abilities with the armors and weapons that you have. Granted, you have to grind monsters and the Ability points that you gain do not help when some characters need a huge amount of AP to gain abilities, but it isn't THAT grindy (or at least in comparison with how it feels in other games).
Now at 25 years old, I was interested on Final Fantasy 9 just because of one track that I heard one time on a video that right now I can't remember and, I am really glad I picked up Final Fantasy 9.
Waiting for your bar to allow you to attack reminded me to the classic that it was Chronno Trigger and while in some instances it got me sighting because of my party members dying because I was not more stronger than the other enemy on some times, I have really been liking what the game has thrown to me.
Each of the characters starts believing or behaving in a certain manner and after events that the party members go through, the mentality and behaviour changes in a more reflective way in each of their cases(with Quina is debatable in some sort in my opinion), and I really enjoyed how each character surpassed the struggle that they personally had.
Music didn't had me angry nor bored at any time.
Gaining abilities through your weapons is a curious thing, I mean...one would expect to gain abilities by leveling up only and while that isn't an issue, nor gaining the abilities with the armors and weapons that you have. Granted, you have to grind monsters and the Ability points that you gain do not help when some characters need a huge amount of AP to gain abilities, but it isn't THAT grindy (or at least in comparison with how it feels in other games).
From all the different subjects to take in consideration on this game, the art direction is the strongest of all. Pixelart on this game is not only beautiful but fluid as well. The characters can communicate what they are saying and looking under a certain emotion or tought that really correlates from the look with the dialogue. Side characters like Alva, Isabel and other people that you meet through the adventure, are the ones who really shine between the cast. Story is probably the weakest(specially with some doubts that ended up staying with me after going through the game) but, I think it was enjoyable with all the things considered.