Imagine the most boring Zelda dungeon you’ve ever played through, triple the length, bloat it out with tons of backtracking, make killing a bunch of enemies the solution to every puzzle in said dungeon, and top it all off with inverted weapons controls that you can’t change in the settings.

...Luigi’s Mansion for Nintendo GameCube is that hypothetical dungeon.

Reviewed on May 29, 2021


9 Comments


2 years ago

filtered

2 years ago

@JackBros24 I genuinely have no idea what filtered means lol. looked all around the internet. would like it if you could elaborate

2 years ago

I see it commented a lot by people who are upset someone doesn’t like something that they like because apparently they just don’t understand why the thing they like is good. Basically, don’t take it too seriously lol. I disagree with your review but I can kinda understand what you mean by it. Personally I found the backtracking enjoyable because I liked the atmosphere the setting enough to where I never really got bored with it, plus I just found the gameplay loop enjoyable, but to each their own.

2 years ago

@JackBros24 Alright thanks, seen a decent amount of backloggd users comment “filtered” on others reviews but never stopped to consider what it might’ve meant

I initially enjoyed exploring the mansion, especially because it looks very interesting aesthetically, but found it boring after being stuck in a number of places and doing several trips around the mansion to check that I’d done absolutely everything, only to figure out that the solution was just “suck up all the ghosts in this room lmao”. It didn’t feel satisfying - kinda cheap actually. But it’s probably my lack of common sense than the game’s fault lol. Definitely a case of “your mileage may vary.”
LM 1 is great

2 years ago

@NIRT17 glad you enjoyed it, it’s definitely unique compared to other Nintendo IPs
?
filtered as all hell

2 years ago

@SuperSpeedRaven disagreed