There are games I go into fully expecting to like or even love. I know that may be naive of me to think but I just get this wave of excitement booting up specific games thinking I'll fall in love instantly. With 'Psychonauts' I didn't fall for it immediately. I enjoyed the tutorial level that introduced the basic mechanics and was anticipating my love for the game to follow shortly after. But I kept waiting and waiting and waiting for that moment where everything just clicks, but to no avail. 'Psychonauts' still looks great today with such expressive character models and expert visual storytelling that surprised me a few times. That being said, I almost never enjoyed my time with the game. I found platforming to be sluggish with a lot of the gameplay surrounding it either being tedious or straight up not fun. The game throws so many ideas at you through the ability to enter peoples' minds. I always found this to be such a cool premise to explore unique gameplay ideas. But no matter how unique those gameplay ideas are they have to be fun to work, and sadly they never worked for me. All this doesn't mean I don't recommend 'Psychonauts'. It may have not gelled well with me but there is so much inventiveness here and fun writing that you may feel differently. It's a cult classic for a reason.

Reviewed on Jan 20, 2022


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