A solid remake that feels like they're doing the best they can with the framework they had to use. It somehow comes across as twice the size of the GB original, and not in a good way.

The cinematic boss moments are nice, and work to remind you that Samus has that rep for a reason, but the regular combat is a bit of an inconvenience. They're insistent on this new parry mechanic, meaning almost every single jobber enemy desperately wants you to do it and then shoot them once to win. It gives basic exploration a real START STOP vibe that can get tedious quickly. So I understand why most folk dropped it, especially with the repetitive metroid fights being only slightly improved.

I first had a go on this game in September 2017 while my gran was in hospital following a stroke and a second heart attack (aye it's one of those reviews). I couldnae focus, and put it off to the side. She got home in mid October, and I went to stay with her for a few months as a carer. I didn't bring any consoles to her place, and decided the 3DS would be best. I played in wee bursts while she slept on the couch. It was comfy. A nice environment despite the circumstances. We were always close so none of it felt out of the ordinary. She was just weaker. Now, this isnae gonnae be some shite about an imagined correlation between Samus getting upgrades and my gran's recovery. I'm a prick, but I'm not THAT prick. She never got better. Never got back to herself. She died in 2019. But something about wee shots of the game are forever tied to that time and place. So despite all the wee shit things about this, I cannae bring myself to hate it because if I focus hard enough on the screen, I'm in that house with the familiar smells, and my gran is just out of my peripheral vision, asleep on the couch.

Reviewed on Sep 30, 2021


2 Comments


2 years ago

This is really, really lovely, Guy.

2 years ago

You said you didn’t know how to write about games… you liar!!