Nikral
Abandon Reason: With a roguelike, you want your runs to be fairly short. Unfortunately it took almost 6 hours to get to the final boss, only to realise my cards were absolutely useless.
2022
Abandon Reason: The game unfortunately did not respect my time with a lot of long death runs and a lot of backtracking. As well as some very clumsy gameplay/controls.
2015
Abandon Reason: Walking to a boss for 15sec, then getting one shot is not fun.
2019
Abandon Reason: Bad quest design. lots of crashing
2021
Abandon Reason: Bad Controls
Abandon Reason: Transphobic Storyline
2021
Abandon Reason: World design was very cool, but the game play was boring and repetitive, with poorly planned levels and mechanics
Abandon Reason: Generic Roguelite, doesn't offer anything too new in the genre.
2015
Abandon Reason: Co-op partner lost interest. I will only play this co-op.
1998
Abandon Reason: Weird puzzles, not enough direction, bad walkthroughs. Watched a playthrough.
2020
Abandon Reason: Felt like there was no good progression each loop. Game play got repetitive.
2022
Abandon Reason: Beat the main island, then it just became more annoying than fun.
2021
Abandon Reason: Art was great, but unfortunately the mechanics and performance issues made me give up on beating this.