23 reviews liked by Nilten


I'm gonna be level with you here. Maybe im just being overly cynical, but I did not enjoy casually playing this game.

I was a big fan of breath of the wild. It was a new fresh take on Zelda, and while the plot wasn't amazing, the exploration made up for it and I had a lot of fun with it.

This game... I struggle to find very much good about it. My biggest issue is that I feel like I already played this game. Using the same map as Breath of the Wild made a significant amount of this game extremely boring, and the new content wasnt interesting enough to make exploring the whole map again. And so I didn't enjoy exploring in this game. For the first while I enjoyed the game enough, while I was exploring the Depths, some of the only fun I had in this game. But I got really frustrated by how annoying it was to just simply move around. There were rarely good places to use Ascend, and Zonai equipment was finicky to use and wasn't as easy to come by as it should have been.

I didn't have much of an issue with durability in BotW, but in this game it was unbelievably detrimental. So many boss or even regular enemies towards the end of the game just had waaaay to much HP and it just drains you of all your weapons constantly. Plus it feels like my weapons never did anything significant, no matter how strong I made them.

What this all resulted in was possibly the game that respects your time the least out of any game I've ever played. Moving anywhere takes so long, and none of the content of this game made it worth it. Puzzles take so long to solve, not because they're hard, but because building things takes so long and probably will take a few tries to get it to work right.

The dungeons were maybe a slight improvement over BotW but they still weren't all that great. The Shrines were alright I guess, but kinda boring most of the time. The quests in this game mostly felt like an insult based on just how many lazy fetch quests there were. I think there was maybe one sidequest that had any amount of intrigue to it. The minigames were so easy and boring that I ignored as many as I could.

And beyond all that, there is just too much monotonous stuff in this game. Korok seeds, signs, cave exploring, fighting hundreds of sword sponge bosses, its all just boring. I'm scared now that if I go back to BotW I'll think that game is boring too. This game just feels like it took BotW down with it.

Building stuff with Ultrahand is the only cool thing this game has to offer then that you can't experience better in other games. But building things didn't feel great to me. It's not entirely my thing, but getting pieces to stick right and getting things to work the way you want is just cumbersome and time consuming, and most of the time my creations didnt work how I wanted them to.

I guess the story was... sorta okay? Some cool moments but most of it felt the same as BotW. Minus most of the emotional impact and atmosphere that game built.

I dunno, this just left me disappointed and annoyed.

But when I realized I really didn't like the game, I stopped my casual playthrough and turned to learning glitches in the game to try and find some fun in this. And somehow, there is literally a glitch to solve just about every issue I had with playing the game.
Bad movement options? Pocket Rocket.
Weapon Durability? Master Sword Smuggling.
Sword Sponge Enemies? Zuggling.
Annoying transport quests/koroks? Auto Build Cancel.
Never having enough items? Sort Duplication.
There were even wall and floor clips too. THIS is what made the game fun for me. It was still tedious, but at least it was more fun getting to break the rules of a game that feels like it holds you back so much.

Too bad Nintendo has patched most of these glitches, because clearly they hate fun. So now all that's left in current patch is the boring BotW romhack they meant it to be.

Listen, if you liked this game, im happy for you. I'm glad you found enjoyment where I couldn't. But I dunno, this game just reeeeeeally didn't work for me.

...Man, I can't even credit this game for making Purah hot, that award goes to Age of Calamity.

It's SA1 but with more bugs and glitches as well as new plastic-looking character models, Would recommend either playing the OG Dreamcast version or Modding the PC Version instead.

Es ist Doshin the Giant. Dieses Spiel ist voll und ganz ein Kunstwerk, überhaupt nicht wie ein konventionelles Spiel und sehr einzigartig. Sicherlich nicht das beste Spiel, was es je gab, aber für das, was es ist und machen will mag ich es sehr. Habe in meinem Leben wohl kaum etwas gespielt, was so ist wie Doshin the Giant.

third phase soundtrack slaps. i have ptsd when i see babies in shops now

A refinement of the katamari formula.

It's a brilliant sequel to one of the most creative titles ever, and about as close to perfection as you can get in video games.

"I know I'm a goof, but I love Katamari Damacy"

I CAN SING A SONG FOR YOU AND ME
I CAN MAKE A SONG FOR ALL WHO FEEL LOVE