No fucking idea what this game was about and I’m sure there’s hours of content that I missed but it was pretty fun so idgaf

don't really have the drive to play porn games these days ngl, first one clears anyway

I think if you've never played a Pikmin game before, this game is genuinely an 11/10. I can't name a single issue I have with the game that doesn't have to do with the previous entries. So if you're looking for something new to try or want to get in the series, absolutely phenomenal place to start and imo was worth the 10 year wait.

Coming from previous titles (the "titles" in question being only Pikmin 3 so far but I've seen enough of the first two games to speak about them), I'm a huge fan of the progression in the game. The upgrades were such a nice addition and added a whole lot more to work towards during the game. The game is absolutely easier than the older ones, but starting out with a lot less Pikmin actually made it a lot less obvious imo. The night expeditions were super fun and were a lot more stressful than the daytimes were which I liked a lot. Oatchi is my beloved and I will protect him forever. Fuck you Moss you homophobic shithead.

However despite my praises, I've got a decent bit of complaints which again, are mostly related to it as a Pikmin game, so I'll quickfire them here.
- I don't like the excessive amount of characters in this game, having dozens of castaways makes the game feel a lot less lonely which is what I really liked in the other games, and also made the main cast much less significant
- Along with that, almost every piece of dialogue in the game felt like filler and I really just wanted them to shut the fuck up sometimes which I NEVER felt with Pikmin 3
- The character creator was very unneeded, would have LARGELY prefered an actual character
- The UI changes are pretty unforgivable, why on earth would they replace the beautiful bubbly themes of the others for the boring and flat sci-fi look?
- It was kinda cool having all the different Pikmin types come back but honestly it just made most of them feel useless; there was really no use for Rock or White Pikmin when other types were available, which is even further shown by the 3-type limit
- Essentially every difficult battle was trivial because the best strategy was just to rush with Oatchi, very little reason to have any actual strategy
- Waterwraith wasn't fear-inducing enough

Go play Pikmin 4

What in the rizz peppino gyatt is this!

Level design was definitely a first attempt but aside from that, banger game

More of a 9.5/10 cause I did have some issues with it (especially with it having taken 6 years on a game with the same engine) but come on, I can't give BotW a 10/10 without giving this one too

I'm also too lazy to write a real review I'll do it later

gamecube one is better in every way SORRY!

A Mario fangame with some of the most creative levels that I NEVER want to play again.

Alright I'll admit it, I was wrong about it being overrated. God, what a fantastic game. I wouldn't go below a 9 even if this was released TODAY. This game is incredible considering the time period it came out and I don't have a single regret about playing it.

Fantastic game, absolutely deserving of its GotY award. Haven't bonded with my sister like this in a really long time. Maybe a bit of a rushed ending but overall was extremely fun.

I have so many issues with this game but I also love it so much that I can't even imagine giving it a lower score than this

This review contains spoilers

What mainly stood out to me is how the plot twists in each chapter were done, they all were really surprising without ruining the rest of the game. The final trial sequence was awesome, reminded me a lot of the "SAVE the World" segment of Undertale in how it used the games mechanics in a really unique way. Music near the end being more intense versions of previous tracks was also super cool.