OclockChai
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This review contains spoilers
This game makes a great sequel and I enjoyed it a lot, but I also found myself kinda annoyed with it at times.
The fuse mechanic was really fun and made the breaking weapons more fun cause there was always a new fun material or device to experiment with.
The dungeons were fun but all felt pretty similar once you got to them using whichever sages power so many times to charge big thing then fight boss.
All the sage were fun to have and made exploration more fun from not always having to watch my back, and help at the enemy camps was always appreciated. I was the most disappointed with the mech it sounded so fun but it was really just a nuisance to deal with.
The story was told in a really fun way that really promoted exploration. Finding the tears and piecing all your other hints from other quest to figure out what did happen during the imprisoning war felt just rewarding enough to get me to go after the next one.
I also managed to go way to long without getting the paraglider kept mitting dead ends cause I needed it but getting was pretty simple once I looked up how I missed it.
Anything person I missed until late game (again happened in BotW too) was Hetsu so I was going through a majority of the game with the minimum weapon and shield slots.
The fuse mechanic was really fun and made the breaking weapons more fun cause there was always a new fun material or device to experiment with.
The dungeons were fun but all felt pretty similar once you got to them using whichever sages power so many times to charge big thing then fight boss.
All the sage were fun to have and made exploration more fun from not always having to watch my back, and help at the enemy camps was always appreciated. I was the most disappointed with the mech it sounded so fun but it was really just a nuisance to deal with.
The story was told in a really fun way that really promoted exploration. Finding the tears and piecing all your other hints from other quest to figure out what did happen during the imprisoning war felt just rewarding enough to get me to go after the next one.
I also managed to go way to long without getting the paraglider kept mitting dead ends cause I needed it but getting was pretty simple once I looked up how I missed it.
Anything person I missed until late game (again happened in BotW too) was Hetsu so I was going through a majority of the game with the minimum weapon and shield slots.
This review contains spoilers
Was really fun! Introducing new and refreshing card game mechanics throughout the acts really really helped things stay feeling fresh throughout the game. Throughout the course of the game, it slowly reveals different clues and videos as to what happened to your character and the situation they found themselves in. It’s a great way to help keep it going strong even in the one or 2 spots that can get frustrating, especially when you get less than ideal draws from time to time.
Inscription is a fun reminder that everyone has a preferred play style, the various types of games we like to play, and the absolute joy of playing with other people - whether or not they will admit it. What’s most important about it though is that big corporations will hide things from you and kill you if given the chance.
Good night
Inscription is a fun reminder that everyone has a preferred play style, the various types of games we like to play, and the absolute joy of playing with other people - whether or not they will admit it. What’s most important about it though is that big corporations will hide things from you and kill you if given the chance.
Good night
This review contains spoilers
writing was fun gameplay was solid and the glasses item was a fun way to explore the last 2 dungeons.