OliverG2002
Bio
I love playing video games and love writing reviews for them.
I typically play on Xbox and Nintendo consoles but do have some experience on other platforms.
If you like what you read here and want to hear my thoughts on Movies and TV, check out my account on Letterboxd and Serializd respectively, found under the same username I have here.
I love playing video games and love writing reviews for them.
I typically play on Xbox and Nintendo consoles but do have some experience on other platforms.
If you like what you read here and want to hear my thoughts on Movies and TV, check out my account on Letterboxd and Serializd respectively, found under the same username I have here.
Badges
On Schedule
Journaled games once a day for a week straight
Liked
Gained 10+ total review likes
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
955
Total Games Played
001
Played in 2024
000
Games Backloggd
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An Interesting Novelty
A lot of what makes this game popular is the fact that it exists to begin with. Whe we think of Rockstar Games, our minds go to massive IPs like Grand Theft Auto or Red Dead or, if you are a little older, something like Midnight Club.
While they have had some interesting side ventures over the years, Rockstar Games presents Table Tennis is definitely a weird one.
Once you get past the novelty of its existence though, the game itself is just okay at best. Its a standard table tennis game that offers nothing more than what you would expect to find in an arcade game from around this time.
While it is decently entertaining for a quick gaming session, there isn't a unique twist to it or anything to signify Rockstar's involvement in any way. No snarky sense of humor or hidden references to their other works.
The achievements arent anything special either, so it isn't anything of value for achievement hunters.
Overall, if you see it on sale for $5 or close to that price point it could be worth it, but most of what makes it memorable comes from the name.
A lot of what makes this game popular is the fact that it exists to begin with. Whe we think of Rockstar Games, our minds go to massive IPs like Grand Theft Auto or Red Dead or, if you are a little older, something like Midnight Club.
While they have had some interesting side ventures over the years, Rockstar Games presents Table Tennis is definitely a weird one.
Once you get past the novelty of its existence though, the game itself is just okay at best. Its a standard table tennis game that offers nothing more than what you would expect to find in an arcade game from around this time.
While it is decently entertaining for a quick gaming session, there isn't a unique twist to it or anything to signify Rockstar's involvement in any way. No snarky sense of humor or hidden references to their other works.
The achievements arent anything special either, so it isn't anything of value for achievement hunters.
Overall, if you see it on sale for $5 or close to that price point it could be worth it, but most of what makes it memorable comes from the name.
To preface this review I went into Dead Island Retro Revenge knowing that it was a minigame spin-off, not a true Dead Island experience.
Despite that, I was still disappointed with the game I paid $0.99 for.
Dead Island Retro Revenge is, for all intents and purposes, a Streets of Rage clone made by people who fail to understand what goes into a game like that.
Combat and movement feel stiff beyond belief and none of the moves are satisfying to pull off. While games in this genre are known for being fairly difficult most of the time, Retro Revenge isn't hard because of any unique game design, but rather because of how broken the game is.
Your attacks often won't hit due to the game's shoddy hit detection, and enemies will find ways to land attacks that should have missed due to the same system. These glitches, mixed with a bland achievement system and clunky controls, make Dead Island Retro Revenge an unfun slog to play through.
Avoid this game, even if you have the chance to get it for $0.99 like I did.
Despite that, I was still disappointed with the game I paid $0.99 for.
Dead Island Retro Revenge is, for all intents and purposes, a Streets of Rage clone made by people who fail to understand what goes into a game like that.
Combat and movement feel stiff beyond belief and none of the moves are satisfying to pull off. While games in this genre are known for being fairly difficult most of the time, Retro Revenge isn't hard because of any unique game design, but rather because of how broken the game is.
Your attacks often won't hit due to the game's shoddy hit detection, and enemies will find ways to land attacks that should have missed due to the same system. These glitches, mixed with a bland achievement system and clunky controls, make Dead Island Retro Revenge an unfun slog to play through.
Avoid this game, even if you have the chance to get it for $0.99 like I did.
Bluey: The Video Game is a passable game for kids. While I am certainly not the target audience I wasn't quite as bored as with the Peppa Pig game from a few years ago.
As a kid I would probably play this once or twice before switching back to Lego games or Minecraft due to the shockingly low amount of content for the $40 price tag. While children will likely spend more time wandering around the simplistic yet enjoyable nvironments, I can't see it entertaining most kids for more than a few hours due to there being nothing to do after you complete the main story and find all the stickers.
The minigames are pretty boring for the most part, with Chattermax Chase being actually annoying due to the poor AI of the opponents and poor collision detection when it comes to actually catching the thing.
The one upside here is how good the game is for all you achievement hunters out there since you can easily 100% of the game in under 2.5 hours, especially with a guide.
As a kid I would probably play this once or twice before switching back to Lego games or Minecraft due to the shockingly low amount of content for the $40 price tag. While children will likely spend more time wandering around the simplistic yet enjoyable nvironments, I can't see it entertaining most kids for more than a few hours due to there being nothing to do after you complete the main story and find all the stickers.
The minigames are pretty boring for the most part, with Chattermax Chase being actually annoying due to the poor AI of the opponents and poor collision detection when it comes to actually catching the thing.
The one upside here is how good the game is for all you achievement hunters out there since you can easily 100% of the game in under 2.5 hours, especially with a guide.