Bio
Game Developer, who loves video games
Personal Ratings
1★
5★

Badges


Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Roadtrip

Voted for at least 3 features on the roadmap

2 Years of Service

Being part of the Backloggd community for 2 years

Favorite Games

Undertale
Undertale
Terraria
Terraria
Dragon Quest Heroes: Rocket Slime
Dragon Quest Heroes: Rocket Slime

035

Total Games Played

003

Played in 2024

084

Games Backloggd


Recently Played See More

A Short Hike
A Short Hike

Mar 09

Oxenfree
Oxenfree

Feb 15

Monument Valley
Monument Valley

Feb 10

Limbo
Limbo

Dec 31

Hogwarts Legacy
Hogwarts Legacy

Dec 19

Recently Reviewed See More

Not at all what I expected.
I really enjoyed the dialogue and felt pressured to make the right decisions.

Voice acting is also really good. Interesting story, way creepier that I thought. Was definitely exciting for me, but after a while I was no longer afraid. The major role in being creepy was the amazing audio design, really added to atmosphere of the game, considering it’s a sidescroller.

Also pretty good ending!

There are however some gaps in the dialogue. Sometimes it’s not exactly what you would expect a character to say in such situations. Or for example the characters not talking enough about what happened to them, right after a situation.


Beatiful, simple and has amazing audio.

Super clean and calming. Controls on PC are sometimes a bit frustrating though.

I definitely respect this game having come out in 2012 and having a lot of artistic elements, and having innovative yet familiar aspects of game design.

How his was one of the most painful experiences I had with puzzle games and platformers. Maybe I am not into puzzle games, however some stuff here was way too dark, hard and annoying to me.

Honestly I had to force myself many times to try and finish this game, I suppose I am a bit dumb for some of these things, but I really don't like puzzles that require too much timing, and the game felt like it was all about timing and repetition.