Bio
Creator of Johou Battle!

I've reviewed every other game I've ever played and made top 10s for every year I've played 10 games in going down to 1980.

idk why but I did it!
Personal Ratings
1★
5★

Badges


Famous

Gained 100+ followers

GOTY '23

Participated in the 2023 Game of the Year Event

GOTY '22

Participated in the 2022 Game of the Year Event

Treasured

Gained 750+ total review likes

Epic Gamer

Played 1000+ games

2 Years of Service

Being part of the Backloggd community for 2 years

Best Friends

Become mutual friends with at least 3 others

Gone Gold

Received 5+ likes on a review while featured on the front page

Trend Setter

Gained 50+ followers

On Schedule

Journaled games once a day for a week straight

Busy Day

Journaled 5+ games in a single day

Shreked

Found the secret ogre page

Organized

Created a list folder with 5+ lists

Roadtrip

Voted for at least 3 features on the roadmap

Donor

Liked 50+ reviews / lists

Listed

Created 10+ public lists

Adored

Gained 300+ total review likes

GOTY '21

Participated in the 2021 Game of the Year Event

Popular

Gained 15+ followers

Well Written

Gained 10+ likes on a single review

Loved

Gained 100+ total review likes

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Johou Battle
Johou Battle
Persona 3
Persona 3
Kirby 64: The Crystal Shards
Kirby 64: The Crystal Shards
Persona 3 Reload
Persona 3 Reload
Brawl Minus
Brawl Minus

1218

Total Games Played

053

Played in 2024

008

Games Backloggd


Recently Played See More

Tunic
Tunic

Apr 17

Battletoads
Battletoads

Apr 14

Super Monkey Ball Jr.
Super Monkey Ball Jr.

Apr 12

R.C. Pro-Am II
R.C. Pro-Am II

Apr 10

Psychonauts 2
Psychonauts 2

Apr 09

Recently Reviewed See More

My friend said he was going to buy me Balan Wonderworld but hit me with this instead, so if it's a trick or a pleasant surprise that's for you to decide.

Tunic has some really interesting ideas that, should you dare go for completion, will really demand you work your brain for it. I think the Instruction Manual is a brilliant concept that cutely made and several times as I flipped through it I thought "damn, they're probably selling this for money they'd make a killing". I got the standard ending because eventually the demand for guessing what you input at the secret input spots for so many puzzles got too much for me (I likely would have been more interested had I known earlier, but I only found out near the end of the game). Mid-Late game collecting the keys and the dungeon after was where it peaked for me, unraveling more of the world as I explore and clear dungeons, now that's my kinda game.

I also think the bosses are pretty fun, the Librarian getting a special shoutout. Some bosses like the final boss and Scavanger Boss can get stuck in a loop trying to dodge as they're against the wall which lets you combo a good amount before they get unstuck. Combat is all around solid although not knowing what items did kept me from experimenting with a few of them.

If you have a giga brain (or a cheater but that goes against the spirit of the game) you'll enjoy the puzzles, if you have an average brain like me I think going for the standard ending is sufficient enough, even if the endings felt a little simple. Better than Balan most likely as I can see me genuinely recommending this to some people.

This is an improvement over the NES game, because it's actually a beat 'em up for most of its runtime this time! Your move set is still rather limited with no defensive options outside attempting iframe abuse but hey, the bulk of the game isn't instant death traps now! The sprites are very expressive and the Toads are filled with personality. I will say that the extreme violence like blood spurting out and decapitation don't fit with the vibe I got from the NES game, but it's definitely a remnant of the style at the time. Extreme Violence and cartoon physics don't work at their best here. Grabbing a giant rat man by the dick and repeatedly punching them in the balls is definitely...a decision. I also like the shmup level, but I don't think it should have been the final level, as placing that right at the end betrays all the skills the player has been using up to this point. I'd add one more level with the Dark Queen since you don't face her here.

Just because it isn't the NES game doesn't mean Battletoads Arcade isn't relentlessly hard. Too hard in some spots I'd say, getting hit will wombo combo you and the finale of the game doesn't use the skills you learned and requires a completely different skillset. I imagine it gets easier with multiple players though.

Better than the NES game still.

It's Super Monkey Ball 1 on the Gameboy Advance. There's a lotta pop-in, but the mad lads at Realism actually did it, it and it's impressive it for the most part works and everything is recreated faithfully. Even the minigames, Monkey Fight is still stupid fun.

Digital Control with Monkey Ball's camera absolutely kills this game (instead of speeds based on how you move the stick, you can adjust your acceleration rate with A to increase and B to decrease), it's not bad until some of the expert courses which really demand you work with the much more limited monkey. That one part of Expert 7 with the slope killed me so many times just because it was asking a lot to align my monkey and the camera with the slope. It's like Mario 64 DS but a generation earlier and with a less popular IP so no one's really defending it.

They worked with what they had, which is really impressive from a technical standpoint that they got this much Super Monkey Ball to work in 2002 on the GBA, but I don't think the GBA was ready for Super Monkey Ball. Unless you like the one level with the realism name, I'd stick to the console releases of SMB1.