Bio
Enjoyer of Video Games. She/Her
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Donor

Liked 50+ reviews / lists

Loved

Gained 100+ total review likes

2 Years of Service

Being part of the Backloggd community for 2 years

Shreked

Found the secret ogre page

N00b

Played 100+ games

Well Written

Gained 10+ likes on a single review

Listed

Created 10+ public lists

GOTY '22

Participated in the 2022 Game of the Year Event

Roadtrip

Voted for at least 3 features on the roadmap

Liked

Gained 10+ total review likes

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

On Schedule

Journaled games once a day for a week straight

Busy Day

Journaled 5+ games in a single day

Favorite Games

Sonic Robo Blast 2
Sonic Robo Blast 2
Celeste
Celeste
Sonic 3: Angel Island Revisited
Sonic 3: Angel Island Revisited
Klonoa 2: Lunatea's Veil
Klonoa 2: Lunatea's Veil
Sonic Triple Trouble 16-Bit
Sonic Triple Trouble 16-Bit

122

Total Games Played

001

Played in 2024

183

Games Backloggd


Recently Played See More

Sonic and the Black Knight
Sonic and the Black Knight

Jan 31

Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition

Dec 29

Advance Wars 1+2: Re-Boot Camp
Advance Wars 1+2: Re-Boot Camp

Dec 29

3D Classics: Kirby's Adventure
3D Classics: Kirby's Adventure

Nov 24

Murder by Numbers
Murder by Numbers

Nov 13

Recently Reviewed See More

From what I played this game would have been alright, if it wasn't for two things.

One, the targeting of the auto-homing attack is far too wide and it will target things off-screen. Causing Sonic to get flung around the screen and into a hazard or pit because of how disorientating it is.

Two, it is far too easy to start doing parkour when you don't want to. Causing Sonic to get flung around the screen and into a hazard or pit because of how disorientating it is.

As someone who has played a lot of Classic Sonic it was nice to have a game that really challenged me. It took me a few attempts to beat but I definitely enjoyed my time with it. Sure the difficulty doesn't always feel the most fair, with some questionable enemy and hazard placement, but for the most part it feels reasonable.

This game does a good job of taking the foundation of Sonic 1 and remixing it via clever reuse of existing artwork and music to make something that feels both fresh and familiar.

I really wanted to like this game. I lived the premise, story and it's presentation, artstyle and music. I even think the controls are a step up over Secret Rings, but the combat is a real let down.

First of all it is an absolute pace breaker with most encounters making you come to a complete stop, couple this with slow acceleration and by the time you get back up to speed you are likely right back into combat again.

And sure individual enemies are easy enough to deal with, with well telegraphed attacks. But they would put so many together that half the time I got hit because an enemy behind the one I was currently fighting would blindside me.

And this was me playing with a normal, button based control scheme. I would hate to think how rough this is with shaking a wiimote.