The ending sequence of the game is it's saving grace in how it uses what it taught against the player in increasingly neat ways, but a clever concept ends up being completely gutted by some of the worst puzzle design I've ever had the displeasure of playing. It turns out a mechanic that mostly makes for cool Twitter clips couldn’t service that many unique puzzle designs outside "search around a room filled with little decorations until you find the single interactable thing". The amount of pissing around I had to do, staring at chairs and tables and potted plants and other objects that looked interactable just to not do anything seriously hampered the experience, and led to more than a few groans and mutterings along the lines of “fuck off”. For how much this game wants to be Portal, it seems to have no idea that it was so minimalistic for a reason!

Reviewed on Jan 27, 2023


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