A nice improvement to Halo 2, which was a massive improvement to Halo 3. There are less missions, but with the level design being so much better than the previous entry, I'm more than happy with it. Weapons feel way better than they did in the previous entry, making them all fun to play around with while not focusing on getting a specific weapon. To top it all off, I thought the story was great for the most part, making the Halo 2 cliffhanger worth it.
What nearly killed my enjoyment of the game however, is the AI, both friendly and enemy. Enemy AI seems a bit dumber, as I'm flanked much less when I'm low on HP and they like never flush me out from cover with grenades or whatnot, which is disappointing. The friendly AI is much worse. When you're driving them, they don't hit their shots or they focus on the wrong target (assuming they don't suicide kill you in the car if they have a rocket launcher), or if the AI is driving, they will drive right in front of a Scarab that's charging up and push on the breaks. Either way, it is frustrating and the previous games had way better AI, as stupid as they could be.
Reviewed on Jan 28, 2023