This game is great, and to many people this is probably one of the greatest JRPGs if not, overall game of all time. I see that 100%, but I personally have my nitpicks with it, such as:
-The pacing of the game
-The fact it only gets good 30-40 hours into the game
-The fact that essential, strategic, and most importantly, fun mechanics are locked behind confidants such as switching your party mid-battle
-The lack of freedom to do what you want
-Similar to SMT IV/IV:A (and maybe other SMT/Persona games, idk) they sell DLC for super powerful personas. In SMTIV at least, these were entirely optional and you had to purchase them. In Persona 5 Royal, they included the DLC, which again, I could ignore if they are optional, but I can't. Unlike in pervious games, there are legitimate fusions using legitimate personas that allow you to straight-up just get these P2W personas naturally, which I absolute fathom and throws the balance of the game out the window.
-And more importantly, the entirety of Kasumi's character pre-third semester (I want to punch her)

But despite all of that, this game is such a breath of fresh air. In an era of where every game has to copy Destiny's UI, Persona 5 gives us a fresh, cool looking and highly functional few games even attempt to reach. The UI is not a balance between style and function, it is the extremes of both with little to no compromise. The gameplay is surprisingly deep and extremely satisfying (again, once you unlock certain confidants). For a JRPG, there is very little grind involved (I played on hard, and only had to grind once in the entire game. Even then, I didn't need to). Despite my feeling on Royal's music over the original, the music is excellent. The story is great, albeit a ruined a little by Royal but still phenomenal. The characters are fun (minus Kasumi).

Overall a great game deserving of its praise.

Reviewed on Mar 22, 2023


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