Overcommitting to the concept of 100% customizable guns leaves us with holding down/spam clicking m1+m2 as the dominant strategy. Cooldowns and shot delay aren't significant enough for much any thought to be put into when you shoot, and spread effects are significant enough for little thought to be put into where you shoot. Somewhat satisfying at the start but honestly just play ultrakill please

Reviewed on Oct 21, 2021


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