Played v5.1.2.4 on Normal/Modern Mode.

This game is having a spike in popularity right now so I checked it out. Being an RPGmaker Pokemon fangame, it has a lot of the usual jank you would expect. Abilities activate at wrong times, Pokemon will play the wrong calls, and sometimes switch mode will call out the wrong name for the next Pokemon. There's also a fair amount of map issues that warrant the game to have front facing debug features. Also, why can't the music loop properly? Pokemon fangames specifically seem to constantly have issues with music.

Naturally with the sheer scope of its concept, it's almost impossible (in a reasonable time) for all of the combinations to have custom visuals. It remains very disappointing when a combination you're interested to see comes out as an auto generated monstrosity. It's especially sad when you're stuck with one as a lead up to an actual good design, and the most sad when the final form is worse than something unevolved. I also see a lot of complaints about having to pay for the items that allow you to fuse. I didn't fuse a ton so I didn't have any problems, but the monetary restriction is kinda lame, especially in the early game.

It's undeniably fun, but the Pokemon formula is always going to be fun when replicated this faithfully. The fusion gimmick is a really good way to spice up the experience. I also appreciate the quality of life changes, even if I don't think they go far enough.

Reviewed on Mar 22, 2023


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