Sethenstien
BACKER
Bio
I do computer repair and live in texas.
I do computer repair and live in texas.
Badges
Loved
Gained 100+ total review likes
N00b
Played 100+ games
Best Friends
Become mutual friends with at least 3 others
4 Years of Service
Being part of the Backloggd community for 4 years
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
Backloggd Beta Participant
Tracking games before it was cool
Favorite Games
152
Total Games Played
000
Played in 2024
000
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In space no one can see where they're walking.
I guess its because I played this directly after resident evil 4 remake but dead space has so many problems that resident evil 4 just doesn't.
Complain all you want about yellow paint for re4 remake is way easier to read in a way dead space isn't. I found myself constantly checking the little guide line since its just incredibly difficult to follow what's going on, being so dark. That being said the looping is a cool concept and me saying "oh yeah i've been here before." was neat but not worth the confusion of not knowing where i'm going constantly.
Since I can't be bothered to remember that this body filled, very dark, industrial room is surgery and this other body filled, very dark, industrial room is gardening or whatever.
Oh the UI, or lack of UI, is cool, I like that. I also like the gun ideas, they all feel like something i'd see on a big mining ship, even if they all feel kinda bad to actually use.
The zombie aliens are cool looking, when you can actually see them i mean, its so dark on this ship.
6/10
I guess its because I played this directly after resident evil 4 remake but dead space has so many problems that resident evil 4 just doesn't.
Complain all you want about yellow paint for re4 remake is way easier to read in a way dead space isn't. I found myself constantly checking the little guide line since its just incredibly difficult to follow what's going on, being so dark. That being said the looping is a cool concept and me saying "oh yeah i've been here before." was neat but not worth the confusion of not knowing where i'm going constantly.
Since I can't be bothered to remember that this body filled, very dark, industrial room is surgery and this other body filled, very dark, industrial room is gardening or whatever.
Oh the UI, or lack of UI, is cool, I like that. I also like the gun ideas, they all feel like something i'd see on a big mining ship, even if they all feel kinda bad to actually use.
The zombie aliens are cool looking, when you can actually see them i mean, its so dark on this ship.
6/10
An interesting game idea that I wanted to be much better, resale shop with bidding. The main issue is that it gets very repetitive quickly with no definite forward progress or indicator where you are in the game.
Am I halfway through? 1/4th through? How am I even doing? There's just not a ton of feedback in an form.
5/10
Am I halfway through? 1/4th through? How am I even doing? There's just not a ton of feedback in an form.
5/10