Bio

Nothing here!

Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Well Written

Gained 10+ likes on a single review

GOTY '22

Participated in the 2022 Game of the Year Event

Shreked

Found the secret ogre page

Popular

Gained 15+ followers

Best Friends

Become mutual friends with at least 3 others

Donor

Liked 50+ reviews / lists

3 Years of Service

Being part of the Backloggd community for 3 years

N00b

Played 100+ games

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Favorite Games

Super Mario 3D Land
Super Mario 3D Land
Dark Souls: Remastered
Dark Souls: Remastered
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
Burnout Paradise: The Ultimate Box
Burnout Paradise: The Ultimate Box
Subnautica
Subnautica

199

Total Games Played

010

Played in 2024

037

Games Backloggd


Recently Played See More

Metal Gear Solid
Metal Gear Solid

Mar 29

Dragon's Dogma: Dark Arisen
Dragon's Dogma: Dark Arisen

Mar 26

Jak X: Combat Racing
Jak X: Combat Racing

Mar 26

God of War
God of War

Mar 22

Jak 3
Jak 3

Mar 21

Recently Reviewed See More

The weight Mediatonic put on their shoulders by trying to reconcile party game and competitive game sensibilities was a tough one. The RNG required to balance an experience between casual and dedicated gamers in this kind of game comes from wobbly, unpredictable physics, where the funny outcomes justify any unfair metagame balance. That concept clashes frontally with what is expected from a competitive game (even if the game doesn't aspire to be an esport), and Mediatonic isn't capable of reconciling both concepts. On one hand, physics is too bland and weightless, so you don't get all those funny moments Human: Fall Flat or Gang Beasts were filled with to the point you didn't even matter about winning (unless your honour is at stake) and on the other hand, it doesn't feel rewarding to win, either for "status" or genuine gratification, too much is on other player's hands, like the balancing platforms, or it's straight boring, like that "remember the fruit" trial.
OST's a banger tho.

I feel this game is a more honest way to mix adventure and action in a fast-paced edgy way than Uncharted will be after this series, but still a mediocre mess that fails to build challenge.

The best this game has to offer is its presentation, right from the start you get that feeling. Big long shots, grainy effect, space probe look, low fidelity audio messages, etc.
Some kind of narrative that gives you an objective that tries to convey melancholy (along with some music themes) which doesn't go anywhere, only gets in the middle of its otherwise documentary/naturalistic vision.
When the propper game starts, you're given control of some kind of ship, a cutting-edge technology that only modifies gravity to move. With that simple but powerful premise you get along, but as the game goes on it fails to expand its concepts, right from the second level you get the feeling that you're just going from point A to point B, not giving any opportunity of expression or challenge.