This game would be even better if you had a way to TP yourself from zones to zones (because finishing it at 100% can be really repetitive)

No other game series will ever achieve such visceral feelings of stress, fear and satisfaction as Fear and Hunger !!

Truly one of the best 2D platformer, if not the best 2D Mario !!

Mario Wonder oozes with personality and love, something that was really lacking since the start of the first New Super Mario on DS.

From the animation, mixing 3D assets and 2D sprites to create this new style, from the music and sound effects that accompany the game so naturally, and of course the new voices of Mario and Luigi which really tells us that this is a new breath of fresh air for the franchise.

As for the gameplay, each level has a new idea and concept to put on the table (almost every time) and thus each level feels unique and not repetitive at all.
The wonderflower is really the highlight of the game, giving us some whacky and fun mechanics that can change the gameplay drastically or in really small ways.
The main power-ups while consisting of 4, or used in really clever ways, prioritizing their interaction with the level design instead of being only a power-boost.

The game can also be a bit challenging at times, which is very welcome when we compare it to the breeze walk that was the New series.

Aside from the bosses which are almost non-existent and the post-game which can lack a bit in quantity, Mario Wonder is a perfect 2D experience and a must-play for all the fans of Mario !!

I can't wait to play Sonic and the Moon Facility, so I can have a great 2D Sonic experience !!

Also from where did that final boss come from ??

Haven't really played it but more like watched it via a bunch of streamers, so I feel like I've experienced this game way too much time to rank it, and of course, It's peak !!

Better than the Wii version, but it's less memorable + the worst rush game out of the 3.

How did anyone beat this game in 96 ? Thank god save states exist 🙏🙏

Omg this might be the greatest Sonic fangame and one of the best Sonic game ever created !!
STT 16-Bit tried to replicate the greatness of Sonic 3 and Knuckles, and it succeeds perfectly at that !!
It takes the basic formula that was perfected by its predecessor and expands it with new ideas, levels, graphics, and gimmicks !
This should have been the Sonic Mania we all wanted, not a 40% remake with 60% new stuff ! (I really like Mania, but it doesn't feel like a sequel to a genesis Sonic, more of an in-between).

Ok hear me out ! This game is actually great if you only play as Cream at the start of the game !!
And if you use a cheat codes to collect all seven chaos emeralds !! (And yes I used cheats, what of it ?)
This game has one of the best sensation of speed from any 2D Sonic !
(Also, this final boss is almost impossible or takes too much time if you don't have infinite rings...)

ZZZZZZZZZZZZZZZZZZZZ (most forgettable Sonic game ever created)

This game is not really fun imo ? The mechs gameplay is boring and take too much time, same with the emeralds hunting but even more boring and frustrating since it takes more time to find the pieces and omg the sonic/shadow gameplay is such a broken mess (even more than the two other types of gameplay).
When the gameplay of Sonic/Shadow is built around 3 things speed, the platforming and the spindash, well the 3 needs to be functional so that the level design can flourish but what would you know !! The spindash works half of the time. And associating that with the platforming/speed, it doesn't mesh well because of some infuriating boss and level gimmicks that just kills/hits you half of the time.
But when it works, this game works, and it's awesome with good levels, music and the best scenario of the franchise (for a Sonic game) this games still achieves to be great !!

When video game is not video game ?

2009

Actually the greatest game of all time (Yes I'm biased)