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2 Years of Service

Being part of the Backloggd community for 2 years

GOTY '22

Participated in the 2022 Game of the Year Event

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In terms of themes, characters, and story, Xenoblade 3 is my absolute favorite of the trilogy. Everything is so seamlessly crafted together to make an incredibly enjoyable narrative which also features a character who ended up being one of my all time favorites in all of fiction (Consul N).

The game doesn't look the greatest at times aside from the character models but I think the combat is the weakest element. The 6 characters you control is somewhat overwhelming and a lot more to manage compared to the previous games, I do like the customization the game offers with the differing classes and skills and arts which can be transferred between them though.

The biggest negative I had with the game though came from being overleveled. In Xenoblade 1, I did most of the quests and the difficulty was relatively tame, nothing too hard but not mindlessly easy. In 2 I did a few quests and had a fine experience. In 3 I did every single quest possible and ended up incredibly overleveled by the end, if they just added in the choice to level down like what's available in New Game + I think it would've enjoyed the combat more. I do like Chain Attacks as well but it feels like the game forces you to rely on Chain Attacks to actually deal damage compared to normal moves.

It's more Xenoblade 3, which is something I like so of course I'm going to like this. I do prefer the dlc's use of more specialized characters compared to the customizable cast of the main game and I love how much 100% completion is incentivized in the game but I wish there was more interactions between characters.

Of course Rex and Shulk already had games of their own so it makes sense why they're not the main focus, but a little more focus on everyone else besides Matthew would've been cool. It seems like they had an opportunity with this in the Quiet Moments where you marvel at the game world and hear some dialogue but for the most part they seem to just be ways of referencing previous games (I mean I love those games) instead of focusing on the new stuff.

To me BOTW is split into two different pieces: the calming enjoyment of just wandering around the vast, vibrant, and downright beautiful open world of Hyrule, and then the thrill of solving puzzles which impress me greatly, not really in the actual challenge of the puzzle but more of how many puzzles there are in spite of how little tools you're given and how simple they are.

If I had to point out anything I dislike in the game it would be the combat, finding new weapons is annoying and really the main thing that decides if you win or not and the only enemies I found to be enjoyable to fight at all were Lynels.