Part 1 is probably my least favourite, I just dont like monster sacrifices as a summoning resource

Part 2 is cool, experimenting with the different mechanics at once is cool, except the Gem cards don't seem particularly fun when you only have 4 spaces to summon in (as showcased in the very final duel of the game).

Part 3 is my favourite, I like the idea of exploring a 3D area more than just moving across a map in part 1. The upgrades you get are funner, and I just prefer traditional mana gain.

Reviewed on Jan 03, 2022


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