31 reviews liked by SnoozeYaLose


It is insane to me that RGG can cook up such a memorable and important title such as this in 6 months just because they wanted to expand upon Kiryu's escapades between Yakuza 6 and Yakuza: Like A Dragon.

This while on paper may sound like a quick cash grab title that RGG came up with to fill up their release schedule it ends up being one of the most important Like A Dragon games they have ever constructed, Expanding on the complexity of Kiryu's character even further and giving the character a sendoff that is filled to the brim with fanfare and homages to the series in general.

Like A Dragon: Gaiden gives Kiryu access to the Agent style which just shows how comfortable RGG is with constructing newer and much more innovative ways for players to interface with the 3rd person brawler format the series had become known for.

“I Guess I Needed Them More Than They Ever Needed Me..”

Justifies it's entire existence in it's final hour and a half long stretch; a man with no home or place mourns silently, for nobody can hear him. For a game that could have been an easy "fill in a blanks on the wiki" kind of game it's downright criminal that they managed to pack such an emotional whallop here and gave it a strong thematic core - what happens when you remove the sole identity of a person? Does that person die? Or do they cry out in anger and rebel against that very idea?

It's definitely a side game though elsewhere. The new fighting style rules and the game certainly plays as one of the better Dragon Engine games - they clearly learned a lot from Judgment, which is good - but the decision to cram all of the more extensive side content into one section of the game was a choice to say the least. Substories, while still strong, feel gutted of their spontaneous nature now which is a little bit disappointing, and it does mean that unintentionally makes the middle section of the game feel a bit bloated. The Coliseum is excellent though across the board, best arena in the series by far. RGG does it once again guys, never in doubt.

cool graphics but it’s a bit of a chore to play.


2/28/24
I think I under estimated this game quite a bit. This is overall one of the most inventive and coolest games on the genesis with some annoying design decisions along the way.

To start off the comic book styled graphics are great. Perfectly capturing the art style you might see in a marvel comic of the time. On top of being very well animated, the visuals feel really distinct and it’s taken even further in its gameplay. Not only jumping across literal comic book panels, but being able to destroy the panels themselves or damaging the paper the comic itself is on. It all breaks the 4th wall in some pretty Immersive and creative way. Also the text being displayed in comic book speech bubbles is a nice touch as well. In a way this game feels handrawn despite it being all pixel art. With this coming out late in the life of the genesis not a single detail feels left out and it’s proof genesis games can match similar detail to the snes.

As for gameplay it’s sorta like a mix between a beat ‘em up and puzzle platformer. The puzzles being pretty basic using items at the right time or maybe finding ways around obstacles to avoid taking damage. It’s not too hard to figure out but combining this the beat ‘em up gameplay with in itself adds several different moves and a variety of enemies for combat scenarios. It makes the whole game very complex and fun to figure out. In a way this sorta feels like a 2d character action game. Obviously not as complex as let’s say a DMC yet with all the different moves your given along with the enemy patterns and movesets you have to learn and figure out, it makes the combat feel like a puzzle in itself learning the best way to outsmart the enemy. Attacking / blocking on time and such. It really makes me wish this got a sequel because if this was let’s say 3d + cell shaded not only could it look amazing but building on top of the combat that already feels sorta like an early character action game I feel like this could’ve been really special if expanded on let’s say Dreamcast or Xbox.

So overall games just sick as hell. I vibe with it heavy on its visuals and presentation and I really think they were onto something cool with the gameplay. I’ll say that one thing horrible about this game is the 1 life no continues. That shit is just unacceptable especially with this game being so late in the lifespan. It’s basically got the same issue as Alisia Dragoon and in my opinion is unnecessary in it’s forced difficulty.

Playing dumb shit like this was always fun at school....you know instead of doing work. The teacher can give me the math quiz but it’s not as good as this quiz damn it.

I killed a man with my cold, dark, hands after an altercation on July 11, 1992 in wheeling, illinois

The hardest thing about this game is trying to think of a single personality trait for it.

This is my review for the game. This game is fine.

This is my review for the movie. I fucking HATE Gru's stupid fucking nose. Like what the fuck is that penis-ass nose. His Doctor assistant person has an even bigger penis nose and he rides in a Scooter. Does that mean that people with physical disabilities have bigger penis noses than those who are fully capable of movement? Regardless, I am offended. Fuck you Gru. You never deserved life. I wish your stupid minions fell out of the rocket you built and got impaled on your penis nose, Gru. Fuck YOU!!!

This game and its sequels taught me everything I needed to know about level design.

The first time I played this, I could barely even sit to play it for more than 45 mins because I was recovering from a back surgery. I enjoyed it enough to finish most of the game anyway. 2 years later, I played it again nearly all the way through with a sibling of mine. I remembered how to play it once I stopped playing as the stupid fucking teensy Gandalf cosplayer and started playing as Sir Globox. Sir Globox is the best character in the game, and I think he embodies Rayman Legends more than even Rayman himself. The character designs are absolutely ridiculous—stupid even— and I do kinda like them for that, but Sir Globox is a treasure and I adore him. He looks like he’s constantly having fun regardless of the scenario and he’s always vibing with the world around him. You know who I don’t adore, though? Murphy. Look, I consider myself to be a decent person with a decent sense of morality. I respect and appreciate people from all manner of cultural, ethnic, and sexual backgrounds. Whenever I see Murphy, though, I get a primal urge to call him slurs. I haven’t given into the urge as far as I’m aware, but I just can’t help it. My hate for Murphy extends beyond the limits of reason, I unironically believe that he is responsible for the sexual assault at Ubisoft. He just sits there with his stupid toothy grin and does nothing but laugh at how much Ubisoft lets him fucking get away with. Murphy probably supports genocide. I think I hate Murphy more than anything, he could cancel me and he literally supports genoc-

Sorry, I’m getting distracted, I started to play through this game again with my father, and I intend to continue playing it with him. I also plan to play it with my other sibling and finish almost the entire thing with him, too. Rayman Legends is without a doubt the best Rayman game since Rayman Ravin Rabbids.