Beautiful cutscenes, too ambitious (extremely Japanese) story that doesn't get developed in 3CDs, but an overall interesting thing to play.

The start is kind of slow, but the music and the general atmosphere keep you playing, you can feel that there's a big plot to develop underlying somewhere, but it comes abruptly at the end of one of the stages.

The scenarios are quite different but not as cool as the character design. The game gets pretty grim as you play, with sudden bursts of PS1 gore. This explosions are surprising because you don't feel that you're playing "that" kind of survival horror, at first this looks like teen oriented, but Galerians is quite graphic and even gets some beautiful and eerie ideas from HR Giger.

I like how expendable items are not shining or marked in any way over the background, makes fun to look for stuff.

Tank controls are awful, making things unnecessarily difficult. Combat gets interesting at, maybe, half of the game, bosses are tricky, one of the first ones is absurdly difficult to beat. Puzzles are easy, is mostly a finding keys mechanic. If the map will mark you and in which direction are you pointing... that will be really helpful. Saying this because I would love a remake.

If you can forgive the playability, you'll find a more than decent and interesting survival horror who tries hard to find its own personality.

Reviewed on Dec 06, 2020


Comments