Spicious
Bio
Ace Attorney Enthusiast
Ace Attorney Enthusiast
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Shreked
Found the secret ogre page
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
GOTY '23
Participated in the 2023 Game of the Year Event
Gamer
Played 250+ games
Liked
Gained 10+ total review likes
On Schedule
Journaled games once a day for a week straight
N00b
Played 100+ games
Favorite Games
270
Total Games Played
010
Played in 2024
065
Games Backloggd
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I enjoyed my time enough to collect all 120 stars. However, the process of getting there would have been much better if not for some issues. As expected for an early 3D game like this, the controls are wonky, and the camera is often frustrating. Concerning the levels, Hazy Maze Cave, Tick Tock Clock, and Rainbow Ride are all tedious to some degree. These stages are far from being awful, but they aren't stages I'm looking forward to replaying either. Some levels also kick Mario back to the castle grounds upon failure, which can get pretty annoying. But, the castle isn't big enough to make this a major problem. All things considered though, this is an important game with an iconic soundtrack that has left a huge positive impact on the industry.
At the risk of sounding unoriginal, Persona 5 has stolen my heart.
The gameplay loop of balancing your social life and heists as a Phantom Thief had me hooked for over 150 hours. The game's UI and style are beautiful. The music is incredible. Battles are fun and the story kept me engaged. I already miss my in-game friends. Although these thoughts have been repeated to death, they couldn't be closer to the truth. This has definitely become one of my all-time favourite games.
I have so much to say about this game and would love to write a more in-depth review, however, the amount of time I've spent playing the damn thing has made me avoid my IRL obligations more times than I'd like to admit...
The gameplay loop of balancing your social life and heists as a Phantom Thief had me hooked for over 150 hours. The game's UI and style are beautiful. The music is incredible. Battles are fun and the story kept me engaged. I already miss my in-game friends. Although these thoughts have been repeated to death, they couldn't be closer to the truth. This has definitely become one of my all-time favourite games.
I have so much to say about this game and would love to write a more in-depth review, however, the amount of time I've spent playing the damn thing has made me avoid my IRL obligations more times than I'd like to admit...
FNaF 3 is a funny game. Before I decided to play it myself, I watched my friend play it. Springtrap has a great design, but we found his movement in the office silly. At one point, while I was playing night 5, the beginning of his jumpscare animation played but was interrupted by the completion of the night, which got a laugh out of me.
That aside, it fails as a horror game: the jumpscares are the worst in the series so far. Although none of the games have genuinely frightened me since I was a kid, the first two games still managed to startle me a few times. I can't say the same about this game.
Initially, I thought the game improved on the need to use multiple different security cameras: in the second game, you only needed to keep checking the Prize Corner, and in the first, you only needed to check Pirate Cove and the Show Stage (unless you were attempting 4/20 mode). While I definitely found myself checking more than two cameras during the fifth and sixth nights, it was still fairly easy to keep Springtrap trapped in the top right area of Fazbear's Fright.
Despite the game's issues, I didn't regret my time with this entry.
That aside, it fails as a horror game: the jumpscares are the worst in the series so far. Although none of the games have genuinely frightened me since I was a kid, the first two games still managed to startle me a few times. I can't say the same about this game.
Initially, I thought the game improved on the need to use multiple different security cameras: in the second game, you only needed to keep checking the Prize Corner, and in the first, you only needed to check Pirate Cove and the Show Stage (unless you were attempting 4/20 mode). While I definitely found myself checking more than two cameras during the fifth and sixth nights, it was still fairly easy to keep Springtrap trapped in the top right area of Fazbear's Fright.
Despite the game's issues, I didn't regret my time with this entry.