Redefined for me what horror can be. I only wish the mystery had unravelled more slowly and the face modification mechanic had been more core to the gameplay

Every NPC warns you not to trifle with the secret boss, Glorbo Voice of the Unwavering Ensconcement. And then you get there and it's a giant baby who cries blood??

Great assets, beautiful assets

Fun but TOO EASY. Why not have the whole floor flooded for the bathroom? Why not have more dangerous appliances in the kitchen? Every area felt like the first level, difficulty-wise.

Didn't grip me as much as I thought a crushing reminder of the capriciousness of the rental market would

Never seen a child look more like a middle-aged woman before

Stylish, suave, poignant. An incredible concept executed in an interesting way. Hesitant to even call it a hidden gem, since in my mind it's one of the best DS titles.

Despite all my rage, I am still trapped inside David Cage

Can a tiny, but utterly satisfying experience be a perfect one? No, give me more line puzzles you cowards

Is this game a commentary on the size of pockets on women's clothes???

2021

It's the obtuse wankery of the Witness combined with the bizarre semantics and spartan interior design of Facade

A resoundingly successful sequel if your only metric for quality is more numbers on the screen at any given time

2022

what if mr dark souls from dark souls was just a little guy

how it feels to chew five gum

The RPG equivalent of an eastern European spirit which is 70% and if you drink it, you see God, then wake up under a bridge