Bio
I like to review games that I am passionate about. If you take the time to read my reviews or like them, thank you. I hope you enjoyed them, or maybe learned something.
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Well Written

Gained 10+ likes on a single review

GOTY '22

Participated in the 2022 Game of the Year Event

Best Friends

Become mutual friends with at least 3 others

Donor

Liked 50+ reviews / lists

3 Years of Service

Being part of the Backloggd community for 3 years

GOTY '21

Participated in the 2021 Game of the Year Event

GOTY '20

Participated in the 2020 Game of the Year Event

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

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Played 100+ games

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Gained 10+ total review likes

Favorite Games

Fire Emblem Fates: Special Edition
Fire Emblem Fates: Special Edition
The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim
Twisted Metal: Black
Twisted Metal: Black
World of Warcraft: Wrath of the Lich King
World of Warcraft: Wrath of the Lich King
Sonic Adventure
Sonic Adventure

875

Total Games Played

002

Played in 2024

014

Games Backloggd


Recently Played See More

Dynasty Warriors 8: Empires
Dynasty Warriors 8: Empires

Mar 17

Arzette: The Jewel of Faramore
Arzette: The Jewel of Faramore

Mar 17

Path of Achra
Path of Achra

Dec 31

Risk of Rain Returns
Risk of Rain Returns

Nov 21

Alien Hominid Invasion
Alien Hominid Invasion

Nov 04

Recently Reviewed See More

This game is honestly just something else. It's an old school fighting game that is very reminiscent of Street Fighter 2, and that influence doesn't just come from the feel for the game but also a lot of the characters special moves are pretty similar, though there are some really interesting characters here as well. At first glance, the roster doesn't seem like anything special outside of Clown probably but really the characters are all pretty fun to play. Not unlike Street Fighter again the characters are mostly representatives of their respective countries and often display some sort of cultural martial art. And of course this game has a shoto and other characters with pretty recognizable movesets and gameplay that made me feel like I had played this game before even though it was my first time.

While at first I was somewhat underwhelmed I really felt like I enjoyed this game a lot more as I kept playing. First, the game looks and sounds amazing. It has a distinct SNES visual style with great backgrounds, and dynamic music. Arcade mode takes you around to every stage, fighting every character to ultimately fight the final boss Karnov atop a giant eastern temple. Along the way you will see a lot of great backdrops with a lot of destructible environment pieces that make big hits feel more impactful. Additionally, the background changes every round. Each stage has 2 forms, sometimes it can be something like changing the weather or time of day, but sometimes it can be an entirely different background, which really adds a lot to this games presentation. The characters also all have really good sounding voices for when they use special moves and win rounds that are really charming.

In terms of gameplay, this game is really simple. Basically, its Street Fighter, except there is not even a super meter. The unique mechanic for this game is how it utilizes stun. Each character has a specific clothing item that when hit enough times will fall off and result in a stun. It's usually something like a headband or mask but can also be located on a fighters legs or torso instead, so each character has a different weakpoint. I noticed while playing Clown how easily some characters could be stunned by him, as his Spin Attack would hit them in their weakpoint every time. So while this is probably not at all balanced, I still thought it was pretty funny, and was pretty rewarding. Special move inputs in this game are usually pretty standard, but there are certainly some awkward ones depending on the character you choose, though overall id say the difficulty of execution in this game for casual play is relatively low.

The games story is really nothing to write home about, but the writing for the characters endings are actually pretty good. Clown's ending was really great, after winning the prize money from the tournament, he still goes around bugging people for change, which results in the other characters in the game being so frustrated that they lost to him, literally referring to him as a menace to society. It was probably the best ending I've ever seen in a fighting game like this. There is not a single character in this game that I think is intended to be taken seriously which I think is awesome.

Overall, this game doesn't do anything special that would draw people in to play it at the arcade, and thats probably why it's not really around in any capacity anymore. That being said, if you can find a way to emulate this game, it's really worth your time just to see what it was all about. While it will probably always live in the shadow of Street Fighter, Fighter's History is a pleasant game that deserves to be remembered.

This game is a Doom mod that completely converts everything to a retro Mega Man style. Stages, weapons and skins from the classic Mega Man titles are here in a fast paced FPS and the execution couldn't be better. There isn't much to say about this game other than if the idea interests you at all, you need to play this game. The base game features a classic arena shooter style, in which all players have the same stats and exploring the level to find classic copy weapons and usable items such as E-Tanks, Ammo and assistants like Rush and Eddie is essential. Just about every weapon from Mega Man 1 through 10 are in this game, including those exclusive to the Gameboy games.

Alternatively, I recommend trying out the Class Based Modification mod and the Competitive Gondola Patch for it, which converts the game to be a class-based shooter. Instead of searching for weapons, your selected class determines your weapons. You can play as just about any Robot Master from Mega Man's history including some from Mega Man 11. Each class has moves faithful to their original boss fights, and it couldn't be a more well made product.

If you give this game a shot, the single-player is composed of bot matches in order of Mega Man's history. After fighting in each stage, you fight in the Wily Stages and ultimately an iconic boss such as the Yellow Devil, now in first person. Multiplayer is also an option with servers often up on Doomseeker. I often play this game with friends and adding bots to liven up the lobbies. The bots play the game reasonably well, naturally with great aim, but they often get stuck on ledges over pits and need to be shot at to come back to life essentially, which honestly is my only complaint across the entire game.

Links below if you are interested in trying out this game and the various modifications I recommend.

https://cutstuff.net/mm8bdm/ - Game Download
discord.gg/395EPXP - Discord for Class Based Modification (Converts the game into a class-based shooter where the classes are the Robot Masters and characters from the series history.)
discord.gg/HbZppcfGxj - Discord for Gondola Patch (Rebalances the classes further and adds many additional characters from Mega Man 10 and 11)

TL;DR
If you are interested in revisiting Re-Volt or playing it for the first time, I highly recommend downloading RVGL.

https://re-volt.gitlab.io/rvgl-launcher/

RVGL is a significantly improved version of the game made by the community and still being updated to this day. It is free to download and can be played with or without original game files as they have included made from scratch resources. As someone who has played Re-Volt in many forms, I can easily say that this is not only the best way of playing the game, but it does not in any way compromise playing the game as it was originally presented as all user-made content or changes are optional.

Simply put, this is one of the best and most unique racing games out there, and is probably the premier RC car racing game available, having never been topped since 1999. It is somehow just so enjoyable to drive these RC cars around in this game, and the weapons all mess with your physics meaning every hit from a weapon or collision with another car or obstacle creates a dynamic situation to where no race is ever the same. It's a fantastic game and I recommend you play it however possible, but I wanted to make a review with some advice on how to do so.

Re-Volt was purchased after Acclaim went out of business by a company that has done little for the game outside of porting it to mobile and trying to sell it on GOG with a community made patch without any sort of communication with the patches developers. It is now available on Steam being sold by some other shady company that again has done nothing more than make the game available for purchase with no improvements to performance or compatibility. I strongly recommend you do not buy this game from these companies, and instead download and play the community made RVGL source port which allows you to not only play Re-Volt for free, but also allows you to access thousands of pieces of user-made content such as more cars and tracks, as well as play online with a regularly active community, something not possible at all in the original.