Ys I and II Chronicles contains the first games of the Ys franchise with updated graphics and music. Originally, I was going to play Ys II after finishing Ys I, but after beating the first Ys, I do not feel like doing the second game. The first game is a passable, yet archaic RPG and the second game does not look like it has a lot of differences for me to consider playing it. Who knows? Maybe one day I will play the second Ys, but I will be focusing on the first one for this review.

Since Ys originally was released in the 1980s, it is incredibly basic. The story is basic and the gameplay is basic. For how basic the story is, I can see the seeds being planted for something grander in the franchise.

The game is an Action RPG and the gameplay has the protagonist Adol “bumping” into enemies. There is no attack button; Adol automatically attacks when you bump into an enemy in the front or the back. It is actually not mindless since attacking in front of the enemies is not the go to strategy most of the time. I do like how fast Adol moves, so the game has good pacing.

I love the sprites and the soundtrack. Adol’s spritelooks cute and seeing him mow down enemies is amusing. The soundtrack is phenomenal. I chose the newer option for the soundtrack and it sounds amazing. Why did it take me this long to listen to music from Nihom Falcom? I hope more of their games have great soundtracks.

Remember when I mentioned Ys I is a “passable, yet archaic RPG”? Well, this is a game where a guide is required if you want to beat it. There is no map system in this game and the game is rather vague on what you need to do. Huge shout-out to StrategyWiki for having a helpful walkthrough. Trust me, you need it for the Abandoned Mine and Darm Tower. Those two are nightmares to navigate.
Link to the walkthrough: https://strategywiki.org/wiki/Ys:_Ancient_Ys_Vanished/Walkthrough

It is a shame that Ys I has some of the worst bosses I have ever encountered in a RPG. The first boss that really got me to almost rage quit was the bat creature, Vagullion. This boss is luck based. Vagullion will divide itself into multiple bats and chase after you. These bats drain your health like nothing else and they can be a pain to avoid. Once Vagullion becomes big again, you have a short window to attack. I swear it is random when it decides to become big again. I took so much damage trying to run away from those bats and the many game overs got my blood boiling. Vanguillion does not hold a candle to Dark Fact, the final boss.

I despise Dark Fact so much. This fight is unfair and bullshit. You have projectiles all over the screen draining your health (meaning you have a limited amount of time to defeat Dark Fact), he is constantly moving, and once you attack that motherfucker, a square disappears. You can fall and get a game over if the square you are standing disappears. Just like Vaguillion, I swear what square disappears is random. It is not fun; it is a clusterfuck. I died so many times that I almost gave up. After many attempts, the fucker is defeated and the game is over. I felt so relieved.

Ys I is an old school RPG that requires a guide to know what to do. Without it, you are screwed. Even with the great sprite work and soundtrack, the archaic design and bullshit fights with Vanguillion and Dark Fact soured my opinion on the game. I do look forward to trying out more Nihom Falcom games like the Trails series since I heard great things about those games.

Reviewed on May 24, 2023


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