I know it's a really standard game but it holds a special place in my heart. Call it nostalgia, I don't care. Soundtrack really owns hard though. Something about the sound font in this game, some specific synth they used, just really scratches my brain the right way.

The credits sequence in this game is one of the most beautiful things I've ever seen

a piece of fnaf history that's extremely obscure if you weren't there the single day this was relevant, but honestly pretty charming and fun reskin of an earlier Scott game.

Surprised at just how much this one had to offer. It really excelled at having a lot of unique items I wanted to use at different times (though I still have no idea what the wire adapter is.) Really loved the second half of the game especially.

After replaying I can say this: while the robot masters aren't as iconic and the level design isn't quite as tight as Mega Man 2, this is still a damn good game. Hard to find a game with a soundtrack quite as good as this one. The Game Over theme and Whistle Concert are simply some of the greatest songs in any game ever. Also, Proto Man is so cool wtf

It didnt age badly you just hate fun.

I really underrated this game

Challenging but rewarding. Credits sequence bumped this up half a star

At its best it's charming and challenging, and when you finish a particularly tough puzzle it does feel really rewarding. At its worst, the puzzles can rely too heavily on knowing the game and its mechanics inside out, with not enough prior gameplay to have been able to master whatever obscure gameplay aspect is needed for that puzzle.

Overall, I like the game, but man it can be frustrating when puzzles rely on mechanics that you have to accidentally learn.

Update: 100% Completed the game, very convoluted ending but I guess that's what trying to complete it gets me lmao. Overall glad I played the game, as frustrating it got near the end.

It's honestly really bland and not fun at all, but I won't deny I had a good time playing this with friends in 7th grade

It takes a little while to get going, but once it does it's a great Animal Crossing experience. I know there will be more added with future updates but for now it feels just a little barebones as compared to New Leaf. Hopefully I can raise this rating a little bit in a year or so, but for now it's a certified great game that just unfortunately followed a fantastic game. But as it is, I can't wait to see what the future of this game holds.

Weirdly floaty and imprecise, convoluted as all hell, annoying 20 second loop soundtrack, Castlequest doesn't have much going for it. And despite all that, I can't bring myself to hate it. I doubt I'll ever fully finish it, or even want to, but I have to give it credit for being charming in the weirdest way possible.

I got this game when I was 9 because I really liked Harry Potter and had just gotten a Gameboy Advanced. I knew not to expect much, but I was pleasantly surprised by just about everything. It was a standard RPG that was both charming and challenging; I never ended up beating it and then I lost the cartridge. (It might have been stolen not really sure) The soundtrack is way better than you'd expect, and the composer for this who worked on many other licensed games has uploaded his work to YouTube and has a tiny cult following on there. It's kinda beautiful if you ask me

2015

At first it gave me a lot of motion sickness and moved slow, but getting past that I found one of the greatest gaming experiences I've ever played through. Enemy encounters were really intense but I also played it really safe which honestly kinda made some of the encounters even more tense. Wow. What a story.