Old review but thought I'd share:

I'm not a veteran Star Wars fan. I started watching it about a year ago (I know), and really loved the world and its strangeness. I was actually quite surprised how odd some of the original trilogy was! I quite like all the eras.

But I was looking for more, something different from the main flagship films. I thought that, with the force, light/dark side, the morality in Star Wars, that it could be really fascinating. Then I of course stumbled onto the KotOR games.

Man, this is what I was looking for. While I love the films, KotOR gave me a different view of Star Wars. I know George Lucas said Star Wars was for kids, but I think it can be so much more. Just what has been created in its world gives so much material. KotOR II I think is the best example. I know people want more of these games, but honestly, I think we're lucky to even get that, with such a mainstream and famous franchise.

I'm sure this has been said many times, but KotOR essentially deconstructed Star Wars for me. It was a mature, dark and thought-provoking take on it, written by intelligent writers who were really trying to expand it. It transcends just the simple good v evil, makes it complex, layered; and the way the force is developed is intriguing. What the true nature of the force is. To me its more like arthouse than big budget films. It's hard to really sum it up, I'd have to play it again.

But that's the beauty of it; it's not all neatly tied up, not hit you over the head with it, it respects the audience and let's you make your own interpretations. That's rare to find in media. All in all, both games are epic too, with some great characters. I love KotOR too, just felt no 2 went above and beyond what was before.

I suppose this is just an appreciation post of what I've found, and also that I wish more people saw this side of Star Wars, its potential.

Reviewed on Mar 09, 2023


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