Bio
East and West, old and new.
99% single-player games.

1★ = I regret playing this.
2★ = Not very fun, but has some interesting ideas or historical significance.
3★ = Good but flawed, or simply not my cup of tea.
4★ = Great. Recommended. Would play again.
5★ = Personal classic. The right game that appeared at the right time in my life.
Personal Ratings
1★
5★

Badges


Popular

Gained 15+ followers

1 Years of Service

Being part of the Backloggd community for 1 year

Pinged

Mentioned by another user

Busy Day

Journaled 5+ games in a single day

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Gone Gold

Received 5+ likes on a review while featured on the front page

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Favorite Games

Yakuza
Yakuza
S.T.A.L.K.E.R.: Shadow of Chernobyl
S.T.A.L.K.E.R.: Shadow of Chernobyl
The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind
Prince of Persia
Prince of Persia
Etrian Odyssey
Etrian Odyssey

245

Total Games Played

000

Played in 2024

003

Games Backloggd


Recently Played See More

D.N.A.: Dark Native Apostle
D.N.A.: Dark Native Apostle

Nov 11

Kena: Bridge of Spirits
Kena: Bridge of Spirits

Nov 09

Immortals Fenyx Rising
Immortals Fenyx Rising

Nov 06

Shadow Hearts
Shadow Hearts

Nov 05

Deja Vu 2: Lost in Las Vegas!!
Deja Vu 2: Lost in Las Vegas!!

Nov 04

Recently Reviewed See More

Another early PS2 RPG that feels like it really wants to be an adventure game instead. It's an interesting attempt but ultimately a failure. They researched a lot of Irish and Celtic folklore for the world-building, which is cool, but the end result still feels incredibly bland. The graphics are competent, but lack personality and style.

This game is also incredibly stingy with save points, and the battle system is unnecessarily painful. I briefly compared the Japanese and English versions, and the translation is way too literal and tone-deaf. Atlus USA usually has better localizations than this.

The one bright spot is the music by Yasunori Mitsuda, whose Celtic-inspired melodies fit with the world the game was attempting to portray. The soundtrack at least is up there with Chrono Cross and Xenogears.

I think the premise is far more interesting compared to KQI and KQII, but the time limit based around the wizard's movements is annoying until you get your hands on the magic map. It's oh so satisfying when you finally turn the bastard into a cat and liberate yourself.

WWII with aliens. The weapon variety is interesting, allowing you to do cool stuff like shoot around the corner and through walls. Mechanically, it's weird. It's obviously imitating Call of Duty with the WWII setting, the mission structure, and the friendly AI, but in other ways it's very old school. No movement or aiming penalties, so you're free to circle-strafe and kite all you want. You can carry all weapon and grenade types simultaneously. No iron sights generally, but you can click R3 to toggle a zoomed-in view which is incredibly awkward. Health regenerates, but only in 25% chunks, so if you lose more than that, you have to find a healing capsule. Stealth is out of the question, because the enemies don't spawn until you come within range, and they aggro immediately. The enemies take A LOT of damage before going down, and don't seem to respond to getting shot much.