Bio
Info that will (hopefully) aid people in understanding my little freaky reviews and ratings:
> I do believe that "objectivity" doesn't exist. But I also believe that judging a game while removing one's own tastes from the evaluation is partially possible and fun as a critical exercise; thats what I try to do with the reviews on here (hence why 4/5 of my favorite games don't even reach the 4 star rating).
> This probably sounds insufferably pretentious and arbitrary, but I feel like videogames (from what I've played) are generally quite far from achieving their true potential as a medium (hence why I currently have zero 5 star ratings).
> I rate games based on their quality when compared to the modern landscape, even if they released 30 years ago, ignoring their impact on the industry or historical importance. It might seem unfair to some. But this is my account = my rulez.
> Since I'm a little OCPD freak, every review is roughly the same size. As much as that annoys me when I wish I had more words.
Personal Ratings
1★
5★

Badges


1 Years of Service

Being part of the Backloggd community for 1 year

Donor

Liked 50+ reviews / lists

Pinged

Mentioned by another user

Early Access

Submitted feedback for a beta feature

Gone Gold

Received 5+ likes on a review while featured on the front page

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Favorite Games

Professor Layton and the Diabolical Box
Professor Layton and the Diabolical Box
Bloodborne
Bloodborne
Kingdom Hearts II
Kingdom Hearts II
Hollow Knight
Hollow Knight
Pokémon Mystery Dungeon: Explorers of Sky
Pokémon Mystery Dungeon: Explorers of Sky

127

Total Games Played

000

Played in 2024

072

Games Backloggd


Recently Reviewed See More

Even moreso than Remake, Rebirth is a passionate retelling that takes full advantage of its modern cinematic approach to breathe new life into the original story but not without a few awkward infantilizations and, especially in the final act, needlessly contrived twists that exist solely for insipid fanservice and complexity's sake. Exploration is too streamlined to be enjoyable in itself, but an exhilaratingly dense combat system, along with a staggering amount of minigames, activities and challenges to experience, makes it one of the most incredibly diversified, layered JRPGs.

It clearly understands the original skillfully expanding on the essence of FF7's world and its characters, but sometimes fails to commit to the darker aspects of it and its final narrative twists can be egregiously clumsy and questionable in execution. An atmospheric wonder to experience, Midgar is not too fun to explore due to a simplistic level design and sluggish environmental interactions, however combat largely makes up for it: challenging enemies make the most out of an addictive battle system that blends real-time management and action in a dynamic way with ample room for strategic creativity.

Expansive traversal mechanics allow for areas of rich, layered verticality and sweeping vistas that become exciting playgrounds for exploration and stealth, although the former is occasionally made needlessly tedious by frustrating enemy placements and the latter slightly trivialized by weak enemy AI. Combat's deflection-focused, tight rhythmic flow doesn't leave too much room for strategic freedom but in its methodical design offers some of the most exhilarating, dynamically challenging, absolute best bosses in the history of the videogames. When the camera actually works properly, that is.