Pretty neat overall. It's been looming over me for years as part of a bundle I got at some point, and seeing things involving jim guthrie here and there made me think this was like a Big Deal, like he's a big deal, and the stuff that happens in this game is a big deal. And it's not really, but it's nice, and does some interesting stuff.
Like twitter integration and trying to do a sort of asynchronous strand type souls thing but with actual social media. It'd be cool if some tweets or something showed up to reflect that. Other than that, it's a pretty nicely constructed atmospheric point and click without too obtuse of puzzles, an interesting time mechanic(that largely if you don't use the in-game item to work around it, it likely would have been a bit annoying), and some fun little rhythm combat sequences. Doesn't have much to say, but it says what it does want to convey pretty well.
I like its style, even tho this style of pixel art feels lazy and uninspired, some of the other details make up for it somewhat.
Like twitter integration and trying to do a sort of asynchronous strand type souls thing but with actual social media. It'd be cool if some tweets or something showed up to reflect that. Other than that, it's a pretty nicely constructed atmospheric point and click without too obtuse of puzzles, an interesting time mechanic(that largely if you don't use the in-game item to work around it, it likely would have been a bit annoying), and some fun little rhythm combat sequences. Doesn't have much to say, but it says what it does want to convey pretty well.
I like its style, even tho this style of pixel art feels lazy and uninspired, some of the other details make up for it somewhat.