A complete and utter trashfire.

There are a lot of games that misunderstood the appeal of Dark Souls 1, and this is chief amongst them.

Devs heard that people liked the difficulty so they assumed they could make the most boring encounters imaginable if they were hard.

Devs heard that the first game "opens up" after the lordvessel so they gave the players bonfire warping immediately, completely ruining the interconnected world.

Devs heard that the environmental storytelling was impressive so they relied on setpieces and spectacle instead of intrigue and mystery.

This is, without a shred of irony, one of the worst games I've ever played.

Reviewed on Mar 28, 2023


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