A lot of charm bogged down by clunky performance and uninteresting town management. I experienced four crashes during my ~25 hour play through-- one of which happened during the final scene of the game. I'm a huge fan of the type of game Spiritfarer is, but the gathering, crafting, and questing you do rarely feels like it pays off.

There were a few mechanics that I specifically had a problem with. First, jumping from bouncy surfaces feels like a flat-out broken feature until you realize the correct controller input was just never explained. The built-in fast travel system still manages to feel too slow. The quest structure never felt rewarding-- especially the side quests aptly categorized in the quest log as "Shenanigans".

I loved the opportunity to get to know the characters, I only wish the accompanying game was a little more fun.

Reviewed on Sep 12, 2020


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