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Personal Ratings
1★
5★

Badges


1 Years of Service

Being part of the Backloggd community for 1 year

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Busy Day

Journaled 5+ games in a single day

GOTY '22

Participated in the 2022 Game of the Year Event

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Favorite Games

Asura's Wrath
Asura's Wrath
God of War III
God of War III
Dark Souls: Prepare to Die Edition
Dark Souls: Prepare to Die Edition
Kingdom Hearts 358/2 Days
Kingdom Hearts 358/2 Days
Kid Icarus: Uprising
Kid Icarus: Uprising

114

Total Games Played

000

Played in 2024

047

Games Backloggd


Recently Played See More

A Dance of Fire and Ice
A Dance of Fire and Ice

Jan 12

Ni no Kuni II: Revenant Kingdom
Ni no Kuni II: Revenant Kingdom

Jan 04

Half-Life: Opposing Force
Half-Life: Opposing Force

Dec 24

Super Smash Bros. Melee
Super Smash Bros. Melee

Dec 18

Maelstrom
Maelstrom

Dec 18

Recently Reviewed See More

Tap any button to match the rhythm as your little pair of balls rotate along the track, very simply to pick up and learn. Where this game shines is it's final stage in each level. The previous stages have all taught you various rhythmic patterns, building you up step by step, to unleash you on a map that mixes and combines those previous patterns testing your full abilities. This final stage isn't exactly easy, but it certainly makes you feel like you're skilled when you get through it, even if you have to rely on some memorization to do that.

The music isn't too bad either, ESPECIALLY on the furthest levels, bonus levels, and modded maps (there might also be dlc? idk). Although, the bonus and modded maps are extraordinarily hard compared to the normal stages, so it may not feel like the same gameplay experience, however they're still fun as hell when you get them correct, and replying hard maps you know is super cathartic.

Not entirely sure what happened, but I lost all steam and have no more interest in continuing it. The combat is actually good, especially compared to what I thought it'd be (ni no kuni 1 is turn based but this is action combat). They have this unique mechanic where, since you wield 3 weapons, they each have a meter that charges up during battle and you switch to a weapon that's "fully charged" to use a strong special move -- that being the way to most efficiently do damage. Not sure why they default to having that work automatically, it's a super simple system and just makes you feel like you're doing more in fights if you turn it to manual control.

The story (at least the start) is kind of interesting, same with the characters, although they should be a lot more interesting than that for a game as slow burn as this. I'm just not up for sticking with it, especially once I got to the tactics focused army battles, and the idea of having to slowly build a whole kingdom.

Got boring just like blue shift idk I don't want to finish it. Play it all in one go otherwise you might just lose interest if you put it down too