alivedovedoeat
Bio
Nothing here!
Badges
Gone Gold
Received 5+ likes on a review while featured on the front page
1 Years of Service
Being part of the Backloggd community for 1 year
Pinged
Mentioned by another user
Well Written
Gained 10+ likes on a single review
On Schedule
Journaled games once a day for a week straight
Loved
Gained 100+ total review likes
Shreked
Found the secret ogre page
Popular
Gained 15+ followers
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
Favorite Games
095
Total Games Played
067
Played in 2023
007
Games Backloggd
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Represents a lot of what's compelling about stat management in roguelites alongside a sense of pacing and restraint those often lack. The character art's really varied and expressive too. I think I'll a big sip of coffee and check the developer's pixiv!
There's a great sense of cheapness about the whole thing that seems to come from a lack of internal cohesion: there's something heterogeneous about the animations, the different art assets, the awkwardly translated item descriptions and the Crunchyroll dub voice-acting. Everything feels cobbled together, and this feeling's heightened by the way it appropriates so many aspects of Bloodborne without much consideration for the overall effect that game achieves with them.
There's something sympathetic about any piece of media whose goal is to be just as good as another, driven by a kind of scrappy acquisitiveness that insists it needs neither talent nor originality to succeed. However they de-Italianized Pinocchio which is unforgivable.
Where the fuck is the guy from idolmaster